# Player in drboy - Rust
API documentation for the Rust `Player` struct in crate `drboy`.

# Struct drboy::Player

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    pub struct Player {Show 13 fields
        pub gamemode: GameMode,
        pub immortal: bool,
        pub immortal_frame_count: u8,
        pub active: bool,
        pub live: u8,
        pub level: u8,
        pub speed: u8,
        pub speed_change: bool,
        pub counter: u16,
        pub bitmap: *const u8,
        pub bitmap_frame: i8,
        pub rect: Rect,
        pub gameover_height: i16,
    }

## Fields§

§ `gamemode: GameMode` § `immortal: bool` § `immortal_frame_count: u8` § `active: bool` § `live: u8` § `level: u8` § `speed: u8` § `speed_change: bool` § `counter: u16` § `bitmap: *const u8` § `bitmap_frame: i8` § `rect: Rect` § `gameover_height: i16`

## Trait Implementations§

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### impl Debug for Player

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#### fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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### impl Sync for Player

## Auto Trait Implementations§

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### impl RefUnwindSafe for Player

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### impl !Send for Player

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### impl Unpin for Player

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### impl UnwindSafe for Player

## Blanket Implementations§

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### impl<T> Any for Twhere T: 'static + ?Sized,

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#### fn type_id(&self) -> TypeId

Gets the `TypeId` of `self`. Read more
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### impl<T> Borrow<T> for Twhere T: ?Sized,

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#### fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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### impl<T> BorrowMut<T> for Twhere T: ?Sized,

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#### fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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### impl<T> From<T> for T

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#### fn from(t: T) -> T

Returns the argument unchanged.

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### impl<T, U> Into<U> for Twhere U: From<T>,

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#### fn into(self) -> U

Calls `U::from(self)`.

That is, this conversion is whatever the implementation of `[From]<T> for U` chooses to do.

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### impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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#### type Error = Infallible

The type returned in the event of a conversion error.
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#### fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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### impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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#### type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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#### fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.