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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="This is the important one to use this library effective in your project"><title>arduboy_rust::prelude - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceSerif4-Regular-46f98efaafac5295.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/FiraSans-Regular-018c141bf0843ffd.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/FiraSans-Medium-8f9a781e4970d388.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceSerif4-Bold-a2c9cd1067f8b328.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2"><link rel="stylesheet" href="../../static.files/normalize-76eba96aa4d2e634.css"><link rel="stylesheet" href="../../static.files/rustdoc-cb6f1f67f1bcd037.css" id="mainThemeStyle"><meta name="rustdoc-vars" data-root-path="../../" data-static-root-path="../../static.files/" data-current-crate="arduboy_rust" data-themes="" data-resource-suffix="" data-rustdoc-version="1.73.0-nightly (8131b9774 2023-08-02)" data-channel="nightly" data-search-js="search-6dfdfced5eff6596.js" data-settings-js="settings-de11bff964e9d4e5.js" data-settings-css="settings-8c76f75bfb6bd192.css" data-theme-light-css="light-6d2c9675f3d09c26.css" data-theme-dark-css="dark-45ceb8f2e522f4d1.css" data-theme-ayu-css="ayu-fd19013d6ce078bf.css" ><script src="../../static.files/storage-db41da1a38ea3cb8.js"></script><script defer src="../../static.files/main-0795b7d26be81095.js"></script><noscript><link rel="stylesheet" media="(prefers-color-scheme:light)" href="../../static.files/light-6d2c9675f3d09c26.css"><link rel="stylesheet" media="(prefers-color-scheme:dark)" href="../../static.files/dark-45ceb8f2e522f4d1.css"><link rel="stylesheet" href="../../static.files/noscript-cffde32267a19fd6.css"></noscript><link rel="alternate icon" type="image/png" href="../../static.files/favicon-16x16-8b506e7a72182f1c.png"><link rel="alternate icon" type="image/png" href="../../static.files/favicon-32x32-422f7d1d52889060.png"><link rel="icon" type="image/svg+xml" href="../../static.files/favicon-2c020d218678b618.svg"></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle">☰</button><a class="logo-container" href="../../arduboy_rust/index.html"><img class="rust-logo" src="../../static.files/rust-logo-151179464ae7ed46.svg" alt="logo"></a><h2></h2></nav><nav class="sidebar"><a class="logo-container" href="../../arduboy_rust/index.html"><img class="rust-logo" src="../../static.files/rust-logo-151179464ae7ed46.svg" alt="logo"></a><h2 class="location"><a href="#">Module prelude</a></h2><div class="sidebar-elems"><section><ul class="block"><li><a href="#modules">Modules</a></li><li><a href="#macros">Macros</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#constants">Constants</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li><li><a href="#types">Type Definitions</a></li></ul></section></div></nav><main><div class="width-limiter"><nav class="sub"><form class="search-form"><span></span><input class="search-input" name="search" aria-label="Run search in the documentation" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../settings.
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</div></details><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2><ul class="item-table"><li><div class="item-name"><a class="mod" href="arduboy2/index.html" title="mod arduboy_rust::prelude::arduboy2">arduboy2</a></div><div class="desc docblock-short">This is the Module to interact in a save way with the Arduboy2 C++ library.</div></li><li><div class="item-name"><a class="mod" href="arduboy_tone/index.html" title="mod arduboy_rust::prelude::arduboy_tone">arduboy_tone</a></div><div class="desc docblock-short">This is the Module to interact in a save way with the ArduboyTones C++ library.</div></li><li><div class="item-name"><a class="mod" href="buttons/index.html" title="mod arduboy_rust::prelude::buttons">buttons</a></div><div class="desc docblock-short">A list of all six buttons available on the Arduboy</div></li><li><div class="item-name"><a class="mod" href="led/index.html" title="mod arduboy_rust::prelude::led">led</a></div><div class="desc docblock-short">A list of all LED variables available</div></li><li><div class="item-name"><a class="mod" href="sprites/index.html" title="mod arduboy_rust::prelude::sprites">sprites</a></div><div class="desc docblock-short">This is the module to interact in a save way with the Sprites C++ library.</div></li></ul><h2 id="macros" class="small-section-header"><a href="#macros">Macros</a></h2><ul class="item-table"><li><div class="item-name"><a class="macro" href="macro.f.html" title="macro arduboy_rust::prelude::f">f</a></div><div class="desc docblock-short">This is the way to go if you want print some random text</div></li><li><div class="item-name"><a class="macro" href="macro.get_sprite_addr.html" title="macro arduboy_rust::prelude::get_sprite_addr">get_sprite_addr</a></div><div class="desc docblock-short">Create a <code>const</code> raw pointer to a sprite as u8, without creating an intermediate reference.</div></li><li><div class="item-name"><a class="macro" href="macro.get_string_addr.html" title="macro arduboy_rust::prelude::get_string_addr">get_string_addr</a></div><div class="desc docblock-short">Create a <code>const</code> raw pointer to a [u8;_] that saves text, without creating an intermediate reference.</div></li><li><div class="item-name"><a class="macro" href="macro.get_tones_addr.html" title="macro arduboy_rust::prelude::get_tones_addr">get_tones_addr</a></div><div class="desc docblock-short">Create a <code>const</code> raw pointer to a sprite as u16, without creating an intermediate reference.</div></li><li><div class="item-name"><a class="macro" href="macro.progmem.html" title="macro arduboy_rust::prelude::progmem">progmem</a></div><div class="desc docblock-short">Create a space for Progrem variable</div></li></ul><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2><ul class="item-table"><li><div class="item-name"><a class="struct" href="struct.Arduboy2.html" title="struct arduboy_rust::prelude::Arduboy2">Arduboy2</a></div><div class="desc docblock-short">This is the struct to interact in a save way with the Arduboy2 C++ library.</div></li><li><div class="item-name"><a class="struct" href="struct.ArduboyTones.html" title="struct arduboy_rust::prelude::ArduboyTones">ArduboyTones</a></div><div class="desc docblock-short">This is the struct to interact in a save way with the Arduboy2Audio C++ library.</div></li><li><div class="item-name"><a class="struct" href="struct.ButtonSet.html" title="struct arduboy_rust::prelude::ButtonSet">ButtonSet</a></div><div class="desc docblock-short">This struct gives the library a understanding what Buttons on the Arduboy are.</div></li><li><div class="item-name"><a class="struct" href="struct.EEPROM.html" title="struct arduboy_rust::prelude::EEPROM">EEPROM</a></div><div class="desc docblock-short">This struct to store and read structs objects to eeprom memory.</div></li><li><div class="item-name"><a class="struct" href="struct.EEPROMBYTE.html" title="struct arduboy_rust::prelude::EEPROMBYTE">EEPROMBYTE</a></div><div class="desc docblock-short">Use this struct to store and r
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seed based</div></li><li><div class="item-name"><a class="fn" href="fn.random_less_than.html" title="fn arduboy_rust::prelude::random_less_than">random_less_than</a></div><div class="desc docblock-short">A Arduino function to get a random number smaller than the number given
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seed based</div></li><li><div class="item-name"><a class="fn" href="fn.strlen.html" title="fn arduboy_rust::prelude::strlen">strlen</a></div><div class="desc docblock-short">A C function to get the length of a string</div></li></ul><h2 id="types" class="small-section-header"><a href="#types">Type Definitions</a></h2><ul class="item-table"><li><div class="item-name"><a class="type" href="type.c_size_t.html" title="type arduboy_rust::prelude::c_size_t">c_size_t</a><span class="stab unstable" title="">Experimental</span></div><div class="desc docblock-short">Equivalent to C’s <code>size_t</code> type, from <code>stddef.h</code> (or <code>cstddef</code> for C++).</div></li><li><div class="item-name"><a class="type" href="type.c_char.html" title="type arduboy_rust::prelude::c_char">c_char</a></div><div class="desc docblock-short">Equivalent to C’s <code>char</code> type.</div></li><li><div class="item-name"><a class="type" href="type.c_double.html" title="type arduboy_rust::prelude::c_double">c_double</a></div><div class="desc docblock-short">Equivalent to C’s <code>double</code> type.</div></li><li><div class="item-name"><a class="type" href="type.c_float.html" title="type arduboy_rust::prelude::c_float">c_float</a></div><div class="desc docblock-short">Equivalent to C’s <code>float</code> type.</div></li><li><div class="item-name"><a class="type" href="type.c_int.html" title="type arduboy_rust::prelude::c_int">c_int</a></div><div class="desc docblock-short">Equivalent to C’s <code>signed int</code> (<code>int</code>) type.</div></li><li><div class="item-name"><a class="type" href="type.c_long.html" title="type arduboy_rust::prelude::c_long">c_long</a></div><div class="desc docblock-short">Equivalent to C’s <code>signed long</code> (<code>long</code>) type.</div></li><li><div class="item-name"><a class="type" href="type.c_longlong.html" title="type arduboy_rust::prelude::c_longlong">c_longlong</a></div><div class="desc docblock-short">Equivalent to C’s <code>signed long long</code> (<code>long long</code>) type.</div></li><li><div class="item-name"><a class="type" href="type.c_uchar.html" title="type arduboy_rust::prelude::c_uchar">c_uchar</a></div><div class="desc docblock-short">Equivalent to C’s <code>unsigned char</code> type.</div></li><li><div class="item-name"><a class="type" href="type.c_uint.html" title="type arduboy_rust::prelude::c_uint">c_uint</a></div><div class="desc docblock-short">Equivalent to C’s <code>unsigned int</code> type.</div></li><li><div class="item-name"><a class="type" href="type.c_ulong.html" title="type arduboy_rust::prelude::c_ulong">c_ulong</a></div><div class="desc docblock-short">Equivalent to C’s <code>unsigned long</code> type.</div></li><li><div class="item-name"><a class="type" href="type.c_ulonglong.html" title="type arduboy_rust::prelude::c_ulonglong">c_ulonglong</a></div><div class="desc docblock-short">Equivalent to C’s <code>unsigned long long</code> type.</div></li></ul></section></div></main></body></html>
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