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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Draw a sprite using a separate image and mask array."><title>draw_external_mask in arduboy_rust::sprites - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceSerif4-Regular-46f98efaafac5295.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/FiraSans-Regular-018c141bf0843ffd.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/FiraSans-Medium-8f9a781e4970d388.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceSerif4-Bold-a2c9cd1067f8b328.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2"><link rel="stylesheet" href="../../static.files/normalize-76eba96aa4d2e634.css"><link rel="stylesheet" href="../../static.files/rustdoc-cb6f1f67f1bcd037.css" id="mainThemeStyle"><meta name="rustdoc-vars" data-root-path="../../" data-static-root-path="../../static.files/" data-current-crate="arduboy_rust" data-themes="" data-resource-suffix="" data-rustdoc-version="1.73.0-nightly (500647fd8 2023-07-27)" data-channel="nightly" data-search-js="search-6dfdfced5eff6596.js" data-settings-js="settings-de11bff964e9d4e5.js" data-settings-css="settings-8c76f75bfb6bd192.css" data-theme-light-css="light-6d2c9675f3d09c26.css" data-theme-dark-css="dark-45ceb8f2e522f4d1.css" data-theme-ayu-css="ayu-fd19013d6ce078bf.css" ><script src="../../static.files/storage-db41da1a38ea3cb8.js"></script><script defer src="sidebar-items.js"></script><script defer src="../../static.files/main-0795b7d26be81095.js"></script><noscript><link rel="stylesheet" media="(prefers-color-scheme:light)" href="../../static.files/light-6d2c9675f3d09c26.css"><link rel="stylesheet" media="(prefers-color-scheme:dark)" href="../../static.files/dark-45ceb8f2e522f4d1.css"><link rel="stylesheet" href="../../static.files/noscript-cffde32267a19fd6.css"></noscript><link rel="alternate icon" type="image/png" href="../../static.files/favicon-16x16-8b506e7a72182f1c.png"><link rel="alternate icon" type="image/png" href="../../static.files/favicon-32x32-422f7d1d52889060.png"><link rel="icon" type="image/svg+xml" href="../../static.files/favicon-2c020d218678b618.svg"></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle">&#9776;</button><a class="logo-container" href="../../arduboy_rust/index.html"><img class="rust-logo" src="../../static.files/rust-logo-151179464ae7ed46.svg" alt="logo"></a><h2></h2></nav><nav class="sidebar"><a class="logo-container" href="../../arduboy_rust/index.html"><img class="rust-logo" src="../../static.files/rust-logo-151179464ae7ed46.svg" alt="logo"></a><div class="sidebar-elems"><h2><a href="index.html">In arduboy_rust::sprites</a></h2></div></nav><main><div class="width-limiter"><nav class="sub"><form class="search-form"><span></span><input class="search-input" name="search" aria-label="Run search in the documentation" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../static.files/wheel-7b819b6101059cd0.svg"></a></div></form></nav><section id="main-content" class="content"><div class="main-heading"><h1>Function <a href="../index.html">arduboy_rust</a>::<wbr><a href="index.html">sprites</a>::
x: i16,
y: i16,
bitmap: *const u8,
mask: *const u8,
frame: u8,
mask_frame: u8
)</code></pre><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Draw a sprite using a separate image and mask array.</p>
<p>Parameters</p>
<ul>
<li>x,y The coordinates of the top left pixel location.</li>
<li>bitmap A pointer to the array containing the image frames.</li>
<li>mask A pointer to the array containing the mask frames.</li>
<li>frame The frame number of the image to draw.</li>
<li>mask_frame The frame number for the mask to use (can be different from the image frame number).</li>
</ul>
<p>An array containing the image frames, and another array containing corresponding mask frames, are used to draw a sprite.</p>
<p>For the mask array, the width and height are not included but must contain data of the same dimensions as the corresponding image array.</p>
<p>Bits set to 1 in the mask indicate that the pixel will be set to the value of the corresponding image bit. Bits set to 0 in the mask will be left unchanged.</p>
<div class="example-wrap"><pre class="language-text"><code> image mask before after (# = 1, - = 0)
----- -###- ----- -----
--#-- ##### ----- --#--
##-## ##-## ----- ##-##
--#-- ##### ----- --#--
----- -###- ----- -----
image mask before after
----- -###- ##### #---#
--#-- ##### ##### --#--
##-## ##### ##### ##-##
--#-- ##### ##### --#--
----- -###- ##### #---#
</code></pre></div></div></details></section></div></main></body></html>