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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `/home/zenn/.cargo/registry/src/index.crates.io-6f17d22bba15001f/heapless-0.7.16/src/lib.rs`."><title>lib.rs - source</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceSerif4-Regular-46f98efaafac5295.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/FiraSans-Regular-018c141bf0843ffd.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/FiraSans-Medium-8f9a781e4970d388.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceSerif4-Bold-a2c9cd1067f8b328.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2"><link rel="stylesheet" href="../../static.files/normalize-76eba96aa4d2e634.css"><link rel="stylesheet" href="../../static.files/rustdoc-cb6f1f67f1bcd037.css" id="mainThemeStyle"><meta name="rustdoc-vars" data-root-path="../../" data-static-root-path="../../static.files/" data-current-crate="heapless" data-themes="" data-resource-suffix="" data-rustdoc-version="1.73.0-nightly (500647fd8 2023-07-27)" data-channel="nightly" data-search-js="search-6dfdfced5eff6596.js" data-settings-js="settings-de11bff964e9d4e5.js" data-settings-css="settings-8c76f75bfb6bd192.css" data-theme-light-css="light-6d2c9675f3d09c26.css" data-theme-dark-css="dark-45ceb8f2e522f4d1.css" data-theme-ayu-css="ayu-fd19013d6ce078bf.css" ><script src="../../static.files/storage-db41da1a38ea3cb8.js"></script><script defer src="../../static.files/src-script-3280b574d94e47b4.js"></script><script defer src="../../src-files.js"></script><script defer src="../../static.files/main-0795b7d26be81095.js"></script><noscript><link rel="stylesheet" media="(prefers-color-scheme:light)" href="../../static.files/light-6d2c9675f3d09c26.css"><link rel="stylesheet" media="(prefers-color-scheme:dark)" href="../../static.files/dark-45ceb8f2e522f4d1.css"><link rel="stylesheet" href="../../static.files/noscript-cffde32267a19fd6.css"></noscript><link rel="alternate icon" type="image/png" href="../../static.files/favicon-16x16-8b506e7a72182f1c.png"><link rel="alternate icon" type="image/png" href="../../static.files/favicon-32x32-422f7d1d52889060.png"><link rel="icon" type="image/svg+xml" href="../../static.files/favicon-2c020d218678b618.svg"></head><body class="rustdoc src"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"></nav><main><nav class="sub"><a class="sub-logo-container" href="../../heapless/index.html"><img class="rust-logo" src="../../static.files/rust-logo-151179464ae7ed46.svg" alt="logo"></a><form class="search-form"><span></span><input class="search-input" name="search" aria-label="Run search in the documentation" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../static.files/wheel-7b819b6101059cd0.svg"></a></div></form></nav><section id="main-content" class="content"><div class="example-wrap"><div data-nosnippet><pre class="src-line-numbers"><a href="#1" id="1">1</a>
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</pre></div><pre class="rust"><code><span class="doccomment">//! `static` friendly data structures that don&#39;t require dynamic memory allocation
//!
//! The core principle behind `heapless` is that its data structures are backed by a *static* memory
//! allocation. For example, you can think of `heapless::Vec` as an alternative version of
//! `std::Vec` with fixed capacity and that can&#39;t be re-allocated on the fly (e.g. via `push`).
//!
//! All `heapless` data structures store their memory allocation *inline* and specify their capacity
//! via their type parameter `N`. This means that you can instantiate a `heapless` data structure on
//! the stack, in a `static` variable, or even in the heap.
//!
//! ```
//! use heapless::Vec; // fixed capacity `std::Vec`
//!
//! // on the stack
//! let mut xs: Vec&lt;u8, 8&gt; = Vec::new(); // can hold up to 8 elements
//! xs.push(42).unwrap();
//! assert_eq!(xs.pop(), Some(42));
//!
//! // in a `static` variable
//! static mut XS: Vec&lt;u8, 8&gt; = Vec::new();
//!
//! let xs = unsafe { &amp;mut XS };
//!
//! xs.push(42);
//! assert_eq!(xs.pop(), Some(42));
//!
//! // in the heap (though kind of pointless because no reallocation)
//! let mut ys: Box&lt;Vec&lt;u8, 8&gt;&gt; = Box::new(Vec::new());
//! ys.push(42).unwrap();
//! assert_eq!(ys.pop(), Some(42));
//! ```
//!
//! Because they have fixed capacity `heapless` data structures don&#39;t implicitly reallocate. This
//! means that operations like `heapless::Vec.push` are *truly* constant time rather than amortized
//! constant time with potentially unbounded (depends on the allocator) worst case execution time
//! (which is bad / unacceptable for hard real time applications).
//!
//! `heapless` data structures don&#39;t use a memory allocator which means no risk of an uncatchable
//! Out Of Memory (OOM) condition while performing operations on them. It&#39;s certainly possible to
//! run out of capacity while growing `heapless` data structures, but the API lets you handle this
//! possibility by returning a `Result` on operations that may exhaust the capacity of the data
//! structure.
//!
//! List of currently implemented data structures:
//!
//! - [`Arc`](pool/singleton/arc/struct.Arc.html) -- Thread-safe reference-counting pointer backed by a memory pool
//! - [`BinaryHeap`](binary_heap/struct.BinaryHeap.html) -- priority queue
//! - [`IndexMap`](struct.IndexMap.html) -- hash table
//! - [`IndexSet`](struct.IndexSet.html) -- hash set
//! - [`LinearMap`](struct.LinearMap.html)
//! - [`Pool`](pool/struct.Pool.html) -- lock-free memory pool
//! - [`String`](struct.String.html)
//! - [`Vec`](struct.Vec.html)
//! - [`mpmc::Q*`](mpmc/index.html) -- multiple producer multiple consumer lock-free queue
//! - [`spsc::Queue`](spsc/struct.Queue.html) -- single producer single consumer lock-free queue
//!
//! # Optional Features
//!
//! The `heapless` crate provides the following optional Cargo features:
//!
//! - `ufmt-impl`: Implement [`ufmt_write::uWrite`] for `String&lt;N&gt;` and `Vec&lt;u8, N&gt;`
//!
//! [`ufmt_write::uWrite`]: https://docs.rs/ufmt-write/
//!
//! # Minimum Supported Rust Version (MSRV)
//!
//! This crate is guaranteed to compile on stable Rust 1.51 and up with its default set of features.
//! It *might* compile on older versions but that may change in any new patch release.
</span><span class="attr">#![cfg_attr(not(test), no_std)]
#![deny(missing_docs)]
#![deny(rust_2018_compatibility)]
#![deny(rust_2018_idioms)]
#![deny(warnings)]
#![deny(const_err)]
</span><span class="kw">pub use </span>binary_heap::BinaryHeap;
<span class="kw">pub use </span>deque::Deque;
<span class="kw">pub use </span>histbuf::{HistoryBuffer, OldestOrdered};
<span class="kw">pub use </span>indexmap::{Bucket, Entry, FnvIndexMap, IndexMap, OccupiedEntry, Pos, VacantEntry};
<span class="kw">pub use </span>indexset::{FnvIndexSet, IndexSet};
<span class="kw">pub use </span>linear_map::LinearMap;
<span class="attr">#[cfg(all(has_cas, feature = <span class="string">&quot;cas&quot;</span>))]
</span><span class="kw">pub use </span>pool::singleton::arc::Arc;
<span class="kw">pub use </span>string::String;
<span class="kw">pub use </span>vec::Vec;
<span class="attr">#[macro_use]
#[cfg(test)]
</span><span class="kw">mod </span>test_helpers;
<span class="kw">mod </span>deque;
<span class="kw">mod </span>histbuf;
<span class="kw">mod </span>indexmap;
<span class="kw">mod </span>indexset;
<span class="kw">mod </span>linear_map;
<span class="kw">mod </span>string;
<span class="kw">mod </span>vec;
<span class="attr">#[cfg(feature = <span class="string">&quot;serde&quot;</span>)]
</span><span class="kw">mod </span>de;
<span class="attr">#[cfg(feature = <span class="string">&quot;serde&quot;</span>)]
</span><span class="kw">mod </span>ser;
<span class="kw">pub mod </span>binary_heap;
<span class="attr">#[cfg(feature = <span class="string">&quot;defmt-impl&quot;</span>)]
</span><span class="kw">mod </span>defmt;
<span class="attr">#[cfg(all(has_cas, feature = <span class="string">&quot;cas&quot;</span>))]
</span><span class="kw">pub mod </span>mpmc;
<span class="attr">#[cfg(all(has_cas, feature = <span class="string">&quot;cas&quot;</span>))]
</span><span class="kw">pub mod </span>pool;
<span class="kw">pub mod </span>sorted_linked_list;
<span class="attr">#[cfg(has_atomics)]
</span><span class="kw">pub mod </span>spsc;
<span class="attr">#[cfg(feature = <span class="string">&quot;ufmt-impl&quot;</span>)]
</span><span class="kw">mod </span>ufmt;
<span class="kw">mod </span>sealed;
</code></pre></div></section></main></body></html>