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9 changed files with 126 additions and 1 deletions
BIN
Project/test_game/fxdata/fxdata-data.bin
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Project/test_game/fxdata/fxdata-data.bin
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Project/test_game/fxdata/fxdata.bin
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Project/test_game/fxdata/fxdata.bin
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Project/test_game/fxdata/fxdata.h
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Project/test_game/fxdata/fxdata.h
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#pragma once
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/**** FX data header generated by fxdata-build.py tool version 1.15 ****/
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using uint24_t = __uint24;
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// Initialize FX hardware using FX::begin(FX_DATA_PAGE); in the setup() function.
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constexpr uint16_t FX_DATA_PAGE = 0xffff;
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constexpr uint24_t FX_DATA_BYTES = 124;
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constexpr uint24_t FX_DATA_TILES = 0x000000;
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constexpr uint16_t FX_DATA_TILES_WIDTH = 8;
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constexpr uint16_t FX_DATA_TILESHEIGHT = 8;
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constexpr uint8_t FX_DATA_TILES_FRAMES = 15;
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1
Project/test_game/fxdata/fxdata.txt
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Project/test_game/fxdata/fxdata.txt
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image_t FX_DATA_TILES = "../assets/player_8x8.png"
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