added the dependency to the project to circumvent crates.io and updated all projects
This commit is contained in:
parent
c591b2c272
commit
50819abc50
31 changed files with 1422 additions and 14 deletions
69
arduboy-rust/src/hardware/buttons.rs
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69
arduboy-rust/src/hardware/buttons.rs
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//! A list of all six buttons available on the Arduboy
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/// Just a `const` for the UP button
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pub const UP: ButtonSet = ButtonSet {
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flag_set: 0b10000000,
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};
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/// Just a `const` for the RIGHT button
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pub const RIGHT: ButtonSet = ButtonSet {
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flag_set: 0b01000000,
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};
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/// Just a `const` for the LEFT button
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pub const LEFT: ButtonSet = ButtonSet {
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flag_set: 0b00100000,
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};
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/// Just a `const` for the DOWN button
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pub const DOWN: ButtonSet = ButtonSet {
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flag_set: 0b00010000,
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};
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/// Just a `const` for the A button
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pub const A: ButtonSet = ButtonSet {
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flag_set: 0b00001000,
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};
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/// Just a `const` for the B button
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pub const B: ButtonSet = ButtonSet {
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flag_set: 0b00000100,
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};
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/// Just a `const` for the UP button
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pub const UP_BUTTON: ButtonSet = UP;
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/// Just a `const` for the RIGHT button
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pub const RIGHT_BUTTON: ButtonSet = RIGHT;
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/// Just a `const` for the DOWN button
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pub const DOWN_BUTTON: ButtonSet = DOWN;
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/// Just a `const` for the LEFT button
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pub const LEFT_BUTTON: ButtonSet = LEFT;
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/// Just a `const` for the A button
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pub const A_BUTTON: ButtonSet = A;
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/// Just a `const` for the B button
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pub const B_BUTTON: ButtonSet = B;
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///This struct gives the library a understanding what Buttons on the Arduboy are.
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#[derive(Debug, Copy, Clone, Hash, Eq, PartialEq, Ord, PartialOrd)]
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pub struct ButtonSet {
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pub flag_set: u8,
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}
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impl ButtonSet {
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pub unsafe fn pressed(&self) -> bool {
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crate::library::arduboy::pressed(self.flag_set)
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}
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pub unsafe fn just_pressed(&self) -> bool {
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crate::library::arduboy::just_pressed(self.flag_set)
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}
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pub unsafe fn just_released(&self) -> bool {
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crate::library::arduboy::just_released(self.flag_set)
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}
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pub unsafe fn not_pressed(&self) -> bool {
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crate::library::arduboy::not_pressed(self.flag_set)
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}
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}
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impl core::ops::BitOr for ButtonSet {
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type Output = Self;
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fn bitor(self, other: Self) -> Self {
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Self {
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flag_set: self.flag_set | other.flag_set,
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}
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}
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}
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1
arduboy-rust/src/hardware/mod.rs
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1
arduboy-rust/src/hardware/mod.rs
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pub mod buttons;
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14
arduboy-rust/src/lib.rs
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14
arduboy-rust/src/lib.rs
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#![cfg(target_arch = "avr")]
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#![no_std]
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#![feature(c_size_t)]
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extern crate panic_halt;
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mod hardware;
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mod library;
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pub mod prelude;
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mod print;
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pub use crate::library::arduboy::{Arduboy, Color, FONT_SIZE, HEIGHT, WIDTH};
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pub use crate::library::arduboy_tone::Sound;
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pub use crate::library::eeprom::EEPROM;
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pub use crate::library::{arduboy_tone_pitch, c, sprites};
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pub use hardware::buttons;
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451
arduboy-rust/src/library/arduboy.rs
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451
arduboy-rust/src/library/arduboy.rs
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//! This is the Module to interact in a save way with the Arduboy2 C++ library.
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//!
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//! Ignore the functions here you only need to import the prelude here you will find all sorts of unsafe functions
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//! All of them are safe wrapped inside the struct.
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#![allow(dead_code)]
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use crate::prelude::ButtonSet;
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use crate::print::Printable;
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use core::ffi::{c_char, c_int, c_long, c_size_t, c_uchar, c_uint, c_ulong};
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use core::mem;
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use core::ops::Not;
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/// The standard font size of the arduboy
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///
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/// this is to calculate with it.
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pub const FONT_SIZE: u8 = 6;
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/// The standard width of the arduboy
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///
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/// this is to calculate with it.
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pub const WIDTH: u8 = 128;
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/// The standard height of the arduboy
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///
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/// this is to calculate with it.
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pub const HEIGHT: u8 = 64;
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/// This item is to chose between Black or White
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#[derive(Debug, Copy, Clone, Hash, Eq, PartialEq, Ord, PartialOrd)]
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#[repr(u8)]
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pub enum Color {
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/// Led is off
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Black,
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/// Led is on
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White,
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}
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impl Not for Color {
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type Output = Self;
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fn not(self) -> Self::Output {
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match self {
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Color::Black => Color::White,
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Color::White => Color::Black,
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}
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}
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}
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/// This is the struct to interact in a save way with the Arduboy2 C++ library.
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pub struct Arduboy {}
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impl Arduboy {
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pub fn new() -> Self {
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Arduboy {}
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}
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/// Initialize the hardware, display the boot logo, provide boot utilities, etc.
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/// This function should be called once near the start of the sketch, usually in setup(), before using any other functions in this class. It initializes the display, displays the boot logo, provides "flashlight" and system control features and initializes audio control.
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pub fn begin(&self) {
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unsafe { begin() }
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}
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/// Clear the display buffer and set the text cursor to location 0, 0.
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pub fn clear(&self) {
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unsafe { clear() }
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}
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/// Copy the contents of the display buffer to the display.
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/// The contents of the display buffer in RAM are copied to the display and will appear on the screen.
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pub fn display(&self) {
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unsafe { display() }
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}
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///Copy the contents of the display buffer to the display. The display buffer will be cleared to zero.
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///
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///Operation is the same as calling display() without parameters except additionally the display buffer will be cleared.
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pub fn display_and_clear_buffer(&self) {
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unsafe { display_and_clear_buffer() }
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}
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///Draw a horizontal line.
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///
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///### Parameters:
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///
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///x The X coordinate of the left start point.
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///
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///y The Y coordinate of the left start point.
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///
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///w The width of the line.
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///
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///color The color of the line (optional; defaults to WHITE).
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pub fn draw_fast_hline(&self, x: i16, y: i16, w: u8, color: Color) {
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unsafe { draw_fast_hline_raw(x, y, w, color as u8) }
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}
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///Draw a vertical line.
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///
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///### Parameters:
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///
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///x The X coordinate of the left start point.
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///
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///y The Y coordinate of the left start point.
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///
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///h The height of the line.
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///
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///color The color of the line (optional; defaults to WHITE).
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pub fn draw_fast_vline(&self, x: i16, y: i16, h: u8, color: Color) {
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unsafe { draw_fast_vline_raw(x, y, h, color as u8) }
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}
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///Set a single pixel in the display buffer to the specified color.
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///
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///### Parameters
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///
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///x The X coordinate of the pixel.
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///
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///y The Y coordinate of the pixel.
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///
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///color The color of the pixel (optional; defaults to WHITE).
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///
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///The single pixel specified location in the display buffer is set to the specified color. The values WHITE or BLACK can be used for the color. If the color parameter isn't included, the pixel will be set to WHITE.
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pub fn draw_pixel(&self, x: i16, y: i16, color: Color) {
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unsafe { draw_pixel_raw(x, y, color as u8) }
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}
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///Draw a filled-in rectangle of a specified width and height.
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///
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///### Parameters
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///
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///x The X coordinate of the upper left corner.
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///
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///y The Y coordinate of the upper left corner.
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///
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///w The width of the rectangle.
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///
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///h The height of the rectangle.
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///
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///color The color of the pixel (optional; defaults to WHITE).
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pub fn fill_rect(&self, x: i16, y: i16, w: u8, h: u8, color: Color) {
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unsafe { fill_rect_raw(x, y, w, h, color as u8) }
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}
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pub fn draw_circle(&self, x: i16, y: i16, r: u8, color: Color) {
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unsafe { draw_circle_raw(x, y, r, color as u8) }
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}
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///Draw a filled-in circle of a given radius.
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///
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///### Parameters
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///
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///x0 The X coordinate of the circle's center.
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///
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///y0 The Y coordinate of the circle's center.
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///
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///r The radius of the circle in pixels.
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///
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///color The circle's color (optional; defaults to WHITE).
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pub fn fill_circle(&self, x: i16, y: i16, r: u8, color: Color) {
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unsafe { fill_circle_raw(x, y, r, color as u8) }
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}
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///Returns the state of the given pixel in the screen buffer.
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///
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///### Parameters
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///x The X coordinate of the pixel.
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///
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///y The Y coordinate of the pixel.
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///
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///### Returns
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///WHITE if the pixel is on or BLACK if the pixel is off.
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pub fn get_pixel(&self, x: u8, y: u8) -> Color {
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unsafe { mem::transmute::<u8, Color>(get_pixel_raw(x, y)) }
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}
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/// Seed the random number generator with a random value.
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///
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/// The Arduino pseudorandom number generator is seeded with the random value returned from a call to generateRandomSeed().
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pub fn init_random_seed(&self) {
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unsafe { init_random_seed() }
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}
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///Check if a button has just been pressed.
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///
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///### Parameters
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///button The button to test for. Only one button should be specified.
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///
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///### Returns
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///true if the specified button has just been pressed.
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///
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///Return true if the given button was pressed between the latest call to pollButtons() and previous call to pollButtons(). If the button has been held down over multiple polls, this function will return false.
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///
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///There is no need to check for the release of the button since it must have been released for this function to return true when pressed again.
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///
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///This function should only be used to test a single button.
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pub fn just_pressed(&self, button: ButtonSet) -> bool {
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unsafe { just_pressed(button.flag_set) }
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}
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///Check if a button has just been released.
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///
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///### Parameters
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///button The button to test for. Only one button should be specified.
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///
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///### Returns
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///true if the specified button has just been released.
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///
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///Return true if the given button was released between the latest call to pollButtons() and previous call to pollButtons(). If the button has been held down over multiple polls, this function will return false.
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///
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///There is no need to check for the released of the button since it must have been pressed for this function to return true when pressed again.
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///
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///This function should only be used to test a single button.
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pub fn just_released(&self, button: ButtonSet) -> bool {
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unsafe { just_released(button.flag_set) }
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}
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///Test if the specified buttons are not pressed.
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///
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///### Parameters
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///
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///buttons A bit mask indicating which buttons to test. (Can be a single button)
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///
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///### Returns
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///
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/// True if all buttons in the provided mask are currently released.
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///
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///Read the state of the buttons and return true if all the buttons in the specified mask are currently released.
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pub fn not_pressed(&self, button: ButtonSet) -> bool {
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unsafe { not_pressed(button.flag_set) }
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}
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///Indicate that it's time to render the next frame.
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///
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///### Returns
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///true if it's time for the next frame.
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///
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///When this function returns true, the amount of time has elapsed to display the next frame, as specified by setFrameRate() or setFrameDuration().
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///
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///This function will normally be called at the start of the rendering loop which would wait for true to be returned before rendering and displaying the next frame.
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pub fn next_frame(&self) -> bool {
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unsafe { next_frame() }
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}
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///Poll the buttons and track their state over time.
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///
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///Read and save the current state of the buttons and also keep track of the button state when this function was previously called. These states are used by the justPressed() and justReleased() functions to determine if a button has changed state between now and the previous call to pollButtons().
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///
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///This function should be called once at the start of each new frame.
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///
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///The justPressed() and justReleased() functions rely on this function.
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pub fn poll_buttons(&self) {
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unsafe { poll_buttons() }
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}
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///Test if the all of the specified buttons are pressed.
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///
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///### Parameters
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/// buttons A bit mask indicating which buttons to test. (Can be a single button)
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///
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///### Returns
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/// true if all buttons in the provided mask are currently pressed.
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///
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///Read the state of the buttons and return true if all of the buttons in the specified mask are being pressed.
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pub fn pressed(&self, button: ButtonSet) -> bool {
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unsafe { pressed(button.flag_set) }
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}
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///The Arduino Print class is available for writing text to the screen buffer.
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///
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///For an Arduboy2 class object, functions provided by the Arduino Print class can be used to write text to the screen buffer, in the same manner as the Arduino Serial.print(), etc., functions.
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///
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///Print will use the write() function to actually draw each character in the screen buffer, using the library's font5x7 font. Two character values are handled specially:
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///
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///- ASCII newline/line feed (\n, 0x0A, inverse white circle). This will move the text cursor position to the start of the next line, based on the current text size.
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///- ASCII carriage return (\r, 0x0D, musical eighth note). This character will be ignored.
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///
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///
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///Example
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/// ```text
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/// let value:i16 = 42;
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///
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/// arduboy.println("Hello World\0"); // Prints "Hello World" and then sets the
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/// // text cursor to the start of the next line
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/// arduboy.print(value); // Prints "42"
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/// arduboy.print('\n\0'); // Sets the text cursor to the start of the next line
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/// arduboy.print(78, HEX); // Prints "4E" (78 in hexadecimal)
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/// arduboy.print("\x03\xEA"); // Prints a heart symbol and a Greek uppercase omega
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/// ```
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pub fn print(&self, x: impl Printable) {
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x.print()
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}
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///Set the location of the text cursor.
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///
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///### Parameters
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/// x The X (horizontal) coordinate, in pixels, for the new location of the text cursor.
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///
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/// y The Y (vertical) coordinate, in pixels, for the new location of the text cursor.
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///
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///The location of the text cursor is set the the specified coordinates. The coordinates are in pixels. Since the coordinates can specify any pixel location, the text does not have to be placed on specific rows. As with all drawing functions, location 0, 0 is the top left corner of the display. The cursor location represents the top left corner of the next character written.
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pub fn set_cursor(&self, x: i16, y: i16) {
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unsafe { set_cursor(x, y) }
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}
|
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///Set the frame rate used by the frame control functions.
|
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///
|
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///### Parameters
|
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/// rate The desired frame rate in frames per second.
|
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///
|
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///Normally, the frame rate would be set to the desired value once, at the start of the game, but it can be changed at any time to alter the frame update rate.
|
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pub fn set_frame_rate(&self, rate: u8) {
|
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unsafe { set_frame_rate(rate) }
|
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}
|
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///Set the text character size.
|
||||
///
|
||||
///### Parameters
|
||||
/// s The text size multiplier. Must be 1 or higher.
|
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///
|
||||
///Setting a text size of 1 will result in standard size characters with one pixel for each bit in the bitmap for a character. The value specified is a multiplier. A value of 2 will double the width and height. A value of 3 will triple the dimensions, etc.
|
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pub fn set_text_size(&self, size: u8) {
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unsafe { set_text_size(size) }
|
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}
|
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///Turn sound on.
|
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///
|
||||
///The system is configured to generate sound. This function sets the sound mode only until the unit is powered off.
|
||||
pub fn audio_on(&self) {
|
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unsafe { arduboy_audio_on() }
|
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}
|
||||
///Turn sound off (mute).
|
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///
|
||||
///The system is configured to not produce sound (mute). This function sets the sound mode only until the unit is powered off.
|
||||
pub fn audio_off(&self) {
|
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unsafe { arduboy_audio_off() }
|
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}
|
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///Get the current sound state.
|
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///
|
||||
///### Returns
|
||||
///true if sound is currently enabled (not muted).
|
||||
///
|
||||
///This function should be used by code that actually generates sound. If true is returned, sound can be produced. If false is returned, sound should be muted.
|
||||
pub fn audio_enabled(&self) -> bool {
|
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unsafe { arduboy_audio_enabled() }
|
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}
|
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///Invert the entire display or set it back to normal.
|
||||
///
|
||||
///### Parameters
|
||||
///inverse true will invert the display. false will set the display to no-inverted.
|
||||
///
|
||||
///Calling this function with a value of true will set the display to inverted mode. A pixel with a value of 0 will be on and a pixel set to 1 will be off.
|
||||
///
|
||||
///Once in inverted mode, the display will remain this way until it is set back to non-inverted mode by calling this function with false.
|
||||
pub fn invert(&self, inverse: bool) {
|
||||
unsafe { arduboy_invert(inverse) }
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" {
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#[link_name = "arduboy_begin"]
|
||||
pub fn begin();
|
||||
|
||||
#[link_name = "arduboy_clear"]
|
||||
pub fn clear();
|
||||
|
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#[link_name = "arduboy_display"]
|
||||
pub fn display();
|
||||
|
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#[link_name = "arduboy_display_and_clear_buffer"]
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||||
pub fn display_and_clear_buffer();
|
||||
|
||||
#[link_name = "arduboy_draw_fast_hline"]
|
||||
fn draw_fast_hline_raw(x: i16, y: i16, w: u8, color: u8);
|
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|
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#[link_name = "arduboy_draw_fast_vline"]
|
||||
fn draw_fast_vline_raw(x: i16, y: i16, h: u8, color: u8);
|
||||
|
||||
#[link_name = "arduboy_draw_pixel"]
|
||||
fn draw_pixel_raw(x: i16, y: i16, color: u8);
|
||||
|
||||
#[link_name = "arduboy_draw_circle"]
|
||||
fn draw_circle_raw(x: i16, y: i16, r: u8, color: u8);
|
||||
|
||||
#[link_name = "arduboy_fill_circle"]
|
||||
fn fill_circle_raw(x: i16, y: i16, r: u8, color: u8);
|
||||
|
||||
#[link_name = "arduboy_fill_rect"]
|
||||
fn fill_rect_raw(x: i16, y: i16, w: u8, h: u8, color: u8);
|
||||
|
||||
#[link_name = "arduboy_get_pixel"]
|
||||
fn get_pixel_raw(x: u8, y: u8) -> u8;
|
||||
|
||||
#[link_name = "arduboy_init_random_seed"]
|
||||
pub fn init_random_seed();
|
||||
|
||||
#[link_name = "arduboy_just_pressed"]
|
||||
pub fn just_pressed(button: u8) -> bool;
|
||||
|
||||
#[link_name = "arduboy_just_released"]
|
||||
pub fn just_released(button: u8) -> bool;
|
||||
|
||||
#[link_name = "arduboy_not_pressed"]
|
||||
pub fn not_pressed(button: u8) -> bool;
|
||||
|
||||
#[link_name = "arduboy_next_frame"]
|
||||
pub fn next_frame() -> bool;
|
||||
|
||||
#[link_name = "arduboy_poll_buttons"]
|
||||
pub fn poll_buttons();
|
||||
|
||||
#[link_name = "arduboy_pressed"]
|
||||
pub fn pressed(buttons: u8) -> bool;
|
||||
|
||||
#[link_name = "arduboy_print_chars"]
|
||||
pub fn print_chars(cstr: *const c_char);
|
||||
|
||||
// #[link_name = "arduboy_print_char"]
|
||||
// fn print_char(c: c_char) -> c_size_t;
|
||||
|
||||
#[link_name = "arduboy_print_int"]
|
||||
pub fn print_int(n: c_int, base: c_int) -> c_size_t;
|
||||
|
||||
#[link_name = "arduboy_print_long"]
|
||||
pub fn print_long(n: c_long, base: c_int) -> c_size_t;
|
||||
|
||||
#[link_name = "arduboy_print_unsigned_char"]
|
||||
pub fn print_unsigned_char(n: c_uchar, base: c_int) -> c_size_t;
|
||||
|
||||
#[link_name = "arduboy_print_unsigned_int"]
|
||||
pub fn print_unsigned_int(n: c_uint, base: c_int) -> c_size_t;
|
||||
|
||||
#[link_name = "arduboy_print_unsigned_long"]
|
||||
pub fn print_unsigned_long(n: c_ulong, base: c_int) -> c_size_t;
|
||||
|
||||
#[link_name = "arduboy_set_cursor"]
|
||||
pub fn set_cursor(x: i16, y: i16);
|
||||
|
||||
#[link_name = "arduboy_set_frame_rate"]
|
||||
pub fn set_frame_rate(rate: u8);
|
||||
|
||||
#[link_name = "arduboy_set_text_size"]
|
||||
pub fn set_text_size(size: u8);
|
||||
|
||||
#[link_name = "arduboy_audio_on"]
|
||||
fn arduboy_audio_on();
|
||||
|
||||
#[link_name = "arduboy_audio_off"]
|
||||
fn arduboy_audio_off();
|
||||
|
||||
#[link_name = "arduboy_audio_enabled"]
|
||||
fn arduboy_audio_enabled() -> bool;
|
||||
|
||||
#[link_name = "arduboy_invert"]
|
||||
fn arduboy_invert(inverse: bool);
|
||||
}
|
||||
|
||||
pub unsafe fn print(x: impl Printable) {
|
||||
x.print();
|
||||
}
|
||||
|
||||
pub unsafe fn draw_fast_hline(x: i16, y: i16, w: u8, color: Color) {
|
||||
draw_fast_hline_raw(x, y, w, color as u8);
|
||||
}
|
||||
|
||||
pub unsafe fn draw_fast_vline(x: i16, y: i16, h: u8, color: Color) {
|
||||
draw_fast_vline_raw(x, y, h, color as u8);
|
||||
}
|
||||
|
||||
pub unsafe fn draw_pixel(x: i16, y: i16, color: Color) {
|
||||
draw_pixel_raw(x, y, color as u8);
|
||||
}
|
||||
|
||||
pub unsafe fn fill_rect(x: i16, y: i16, w: u8, h: u8, color: Color) {
|
||||
fill_rect_raw(x, y, w, h, color as u8);
|
||||
}
|
||||
|
||||
pub unsafe fn draw_circle(x: i16, y: i16, r: u8, color: Color) {
|
||||
draw_circle_raw(x, y, r, color as u8);
|
||||
}
|
||||
|
||||
pub unsafe fn get_pixel(x: u8, y: u8) -> Color {
|
||||
mem::transmute::<u8, Color>(get_pixel_raw(x, y))
|
||||
}
|
79
arduboy-rust/src/library/arduboy_tone.rs
Normal file
79
arduboy-rust/src/library/arduboy_tone.rs
Normal file
|
@ -0,0 +1,79 @@
|
|||
//pub use crate::library::arduboy_tone_pitch::*;
|
||||
use core::ffi::{c_uchar, c_uint, c_ulong};
|
||||
///Create a `const` raw pointer to a sprite as u16, without creating an intermediate reference.
|
||||
#[macro_export]
|
||||
macro_rules! get_tones_addr {
|
||||
( $s:expr ) => {
|
||||
addr_of!($s) as *const u16
|
||||
};
|
||||
}
|
||||
#[allow(unused_imports)]
|
||||
pub(super) use get_tones_addr;
|
||||
|
||||
extern "C" {
|
||||
#[link_name = "sound_tone"]
|
||||
fn sound_tone(frequency: c_uint, duration: c_ulong);
|
||||
#[link_name = "sound_tone2"]
|
||||
fn sound_tone2(frequency1: c_uint, duration1: c_ulong, frequency2: c_uint, duration2: c_ulong);
|
||||
#[link_name = "sound_tone3"]
|
||||
fn sound_tone3(
|
||||
frequency1: c_uint,
|
||||
duration1: c_ulong,
|
||||
frequency2: c_uint,
|
||||
duration2: c_ulong,
|
||||
frequency3: c_uint,
|
||||
duration3: c_ulong,
|
||||
);
|
||||
|
||||
#[link_name = "sound_tones"]
|
||||
fn sound_tones(tones: *const c_uint);
|
||||
|
||||
#[link_name = "sound_no_tone"]
|
||||
fn sound_no_tone();
|
||||
|
||||
#[link_name = "sound_playing"]
|
||||
fn sound_playing() -> bool;
|
||||
|
||||
#[link_name = "sound_tones_in_ram"]
|
||||
fn sound_tones_in_ram(tones: *mut c_ulong);
|
||||
|
||||
#[link_name = "sound_volume_mode"]
|
||||
fn sound_volume_mode(mode: c_uchar);
|
||||
|
||||
}
|
||||
///This is the struct to interact in a save way with the Arduboy2Audio C++ library.
|
||||
pub struct Sound {}
|
||||
impl Sound {
|
||||
pub fn tone(&self, frequency: u16, duration: u32) {
|
||||
unsafe { sound_tone(frequency, duration) }
|
||||
}
|
||||
pub fn tone2(&self, frequency1: u16, duration1: u32, frequency2: u16, duration2: u32) {
|
||||
unsafe { sound_tone2(frequency1, duration1, frequency2, duration2) }
|
||||
}
|
||||
pub fn tone3(
|
||||
&self,
|
||||
frequency1: u16,
|
||||
duration1: u32,
|
||||
frequency2: u16,
|
||||
duration2: u32,
|
||||
frequency3: u16,
|
||||
duration3: u32,
|
||||
) {
|
||||
unsafe { sound_tone3(frequency1, duration1, frequency2, duration2, frequency3, duration3) }
|
||||
}
|
||||
pub fn tones(&self, tones: *const u16) {
|
||||
unsafe { sound_tones(tones) }
|
||||
}
|
||||
pub fn no_tone(&self) {
|
||||
unsafe { sound_no_tone() }
|
||||
}
|
||||
pub fn playing(&self) -> bool {
|
||||
unsafe { sound_playing() }
|
||||
}
|
||||
pub fn tones_in_ram(&self, tones: *mut u32) {
|
||||
unsafe { sound_tones_in_ram(tones) }
|
||||
}
|
||||
pub fn volume_mode(&self, mode: u8) {
|
||||
unsafe { sound_volume_mode(mode) }
|
||||
}
|
||||
}
|
252
arduboy-rust/src/library/arduboy_tone_pitch.rs
Normal file
252
arduboy-rust/src/library/arduboy_tone_pitch.rs
Normal file
|
@ -0,0 +1,252 @@
|
|||
//! A list of all tones available and used by the Sounds library Arduboy2Tones
|
||||
pub const NDUR: u16 = 100;
|
||||
|
||||
pub const TONES_END: u16 = 0x8000;
|
||||
pub const TONES_REPEAT: u16 = 0x8001;
|
||||
pub const TONE_HIGH_VOLUME: u16 = 0x8000;
|
||||
pub const VOLUME_IN_TONE: u8 = 0;
|
||||
pub const VOLUME_ALWAYS_NORMAL: u8 = 1;
|
||||
pub const VOLUME_ALWAYS_HIGH: u8 = 2;
|
||||
|
||||
pub const NOTE_REST: u16 = 0;
|
||||
pub const NOTE_C0: u16 = 16;
|
||||
pub const NOTE_CS0: u16 = 17;
|
||||
pub const NOTE_D0: u16 = 18;
|
||||
pub const NOTE_DS0: u16 = 19;
|
||||
pub const NOTE_E0: u16 = 21;
|
||||
pub const NOTE_F0: u16 = 22;
|
||||
pub const NOTE_FS0: u16 = 23;
|
||||
pub const NOTE_G0: u16 = 25;
|
||||
pub const NOTE_GS0: u16 = 26;
|
||||
pub const NOTE_A0: u16 = 28;
|
||||
pub const NOTE_AS0: u16 = 29;
|
||||
pub const NOTE_B0: u16 = 31;
|
||||
pub const NOTE_C1: u16 = 33;
|
||||
pub const NOTE_CS1: u16 = 35;
|
||||
pub const NOTE_D1: u16 = 37;
|
||||
pub const NOTE_DS1: u16 = 39;
|
||||
pub const NOTE_E1: u16 = 41;
|
||||
pub const NOTE_F1: u16 = 44;
|
||||
pub const NOTE_FS1: u16 = 46;
|
||||
pub const NOTE_G1: u16 = 49;
|
||||
pub const NOTE_GS1: u16 = 52;
|
||||
pub const NOTE_A1: u16 = 55;
|
||||
pub const NOTE_AS1: u16 = 58;
|
||||
pub const NOTE_B1: u16 = 62;
|
||||
pub const NOTE_C2: u16 = 65;
|
||||
pub const NOTE_CS2: u16 = 69;
|
||||
pub const NOTE_D2: u16 = 73;
|
||||
pub const NOTE_DS2: u16 = 78;
|
||||
pub const NOTE_E2: u16 = 82;
|
||||
pub const NOTE_F2: u16 = 87;
|
||||
pub const NOTE_FS2: u16 = 93;
|
||||
pub const NOTE_G2: u16 = 98;
|
||||
pub const NOTE_GS2: u16 = 104;
|
||||
pub const NOTE_A2: u16 = 110;
|
||||
pub const NOTE_AS2: u16 = 117;
|
||||
pub const NOTE_B2: u16 = 123;
|
||||
pub const NOTE_C3: u16 = 131;
|
||||
pub const NOTE_CS3: u16 = 139;
|
||||
pub const NOTE_D3: u16 = 147;
|
||||
pub const NOTE_DS3: u16 = 156;
|
||||
pub const NOTE_E3: u16 = 165;
|
||||
pub const NOTE_F3: u16 = 175;
|
||||
pub const NOTE_FS3: u16 = 185;
|
||||
pub const NOTE_G3: u16 = 196;
|
||||
pub const NOTE_GS3: u16 = 208;
|
||||
pub const NOTE_A3: u16 = 220;
|
||||
pub const NOTE_AS3: u16 = 233;
|
||||
pub const NOTE_B3: u16 = 247;
|
||||
pub const NOTE_C4: u16 = 262;
|
||||
pub const NOTE_CS4: u16 = 277;
|
||||
pub const NOTE_D4: u16 = 294;
|
||||
pub const NOTE_DS4: u16 = 311;
|
||||
pub const NOTE_E4: u16 = 330;
|
||||
pub const NOTE_F4: u16 = 349;
|
||||
pub const NOTE_FS4: u16 = 370;
|
||||
pub const NOTE_G4: u16 = 392;
|
||||
pub const NOTE_GS4: u16 = 415;
|
||||
pub const NOTE_A4: u16 = 440;
|
||||
pub const NOTE_AS4: u16 = 466;
|
||||
pub const NOTE_B4: u16 = 494;
|
||||
pub const NOTE_C5: u16 = 523;
|
||||
pub const NOTE_CS5: u16 = 554;
|
||||
pub const NOTE_D5: u16 = 587;
|
||||
pub const NOTE_DS5: u16 = 622;
|
||||
pub const NOTE_E5: u16 = 659;
|
||||
pub const NOTE_F5: u16 = 698;
|
||||
pub const NOTE_FS5: u16 = 740;
|
||||
pub const NOTE_G5: u16 = 784;
|
||||
pub const NOTE_GS5: u16 = 831;
|
||||
pub const NOTE_A5: u16 = 880;
|
||||
pub const NOTE_AS5: u16 = 932;
|
||||
pub const NOTE_B5: u16 = 988;
|
||||
pub const NOTE_C6: u16 = 1047;
|
||||
pub const NOTE_CS6: u16 = 1109;
|
||||
pub const NOTE_D6: u16 = 1175;
|
||||
pub const NOTE_DS6: u16 = 1245;
|
||||
pub const NOTE_E6: u16 = 1319;
|
||||
pub const NOTE_F6: u16 = 1397;
|
||||
pub const NOTE_FS6: u16 = 1480;
|
||||
pub const NOTE_G6: u16 = 1568;
|
||||
pub const NOTE_GS6: u16 = 1661;
|
||||
pub const NOTE_A6: u16 = 1760;
|
||||
pub const NOTE_AS6: u16 = 1865;
|
||||
pub const NOTE_B6: u16 = 1976;
|
||||
pub const NOTE_C7: u16 = 2093;
|
||||
pub const NOTE_CS7: u16 = 2218;
|
||||
pub const NOTE_D7: u16 = 2349;
|
||||
pub const NOTE_DS7: u16 = 2489;
|
||||
pub const NOTE_E7: u16 = 2637;
|
||||
pub const NOTE_F7: u16 = 2794;
|
||||
pub const NOTE_FS7: u16 = 2960;
|
||||
pub const NOTE_G7: u16 = 3136;
|
||||
pub const NOTE_GS7: u16 = 3322;
|
||||
pub const NOTE_A7: u16 = 3520;
|
||||
pub const NOTE_AS7: u16 = 3729;
|
||||
pub const NOTE_B7: u16 = 3951;
|
||||
pub const NOTE_C8: u16 = 4186;
|
||||
pub const NOTE_CS8: u16 = 4435;
|
||||
pub const NOTE_D8: u16 = 4699;
|
||||
pub const NOTE_DS8: u16 = 4978;
|
||||
pub const NOTE_E8: u16 = 5274;
|
||||
pub const NOTE_F8: u16 = 5588;
|
||||
pub const NOTE_FS8: u16 = 5920;
|
||||
pub const NOTE_G8: u16 = 6272;
|
||||
pub const NOTE_GS8: u16 = 6645;
|
||||
pub const NOTE_A8: u16 = 7040;
|
||||
pub const NOTE_AS8: u16 = 7459;
|
||||
pub const NOTE_B8: u16 = 7902;
|
||||
pub const NOTE_C9: u16 = 8372;
|
||||
pub const NOTE_CS9: u16 = 8870;
|
||||
pub const NOTE_D9: u16 = 9397;
|
||||
pub const NOTE_DS9: u16 = 9956;
|
||||
pub const NOTE_E9: u16 = 10548;
|
||||
pub const NOTE_F9: u16 = 11175;
|
||||
pub const NOTE_FS9: u16 = 11840;
|
||||
pub const NOTE_G9: u16 = 12544;
|
||||
pub const NOTE_GS9: u16 = 13290;
|
||||
pub const NOTE_A9: u16 = 14080;
|
||||
pub const NOTE_AS9: u16 = 14917;
|
||||
pub const NOTE_B9: u16 = 15804;
|
||||
|
||||
pub const NOTE_C0H: u16 = NOTE_C0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_CS0H: u16 = NOTE_CS0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_D0H: u16 = NOTE_D0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_DS0H: u16 = NOTE_DS0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_E0H: u16 = NOTE_E0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_F0H: u16 = NOTE_F0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_FS0H: u16 = NOTE_FS0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_G0H: u16 = NOTE_G0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_GS0H: u16 = NOTE_GS0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_A0H: u16 = NOTE_A0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_AS0H: u16 = NOTE_AS0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_B0H: u16 = NOTE_B0 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_C1H: u16 = NOTE_C1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_CS1H: u16 = NOTE_CS1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_D1H: u16 = NOTE_D1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_DS1H: u16 = NOTE_DS1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_E1H: u16 = NOTE_E1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_F1H: u16 = NOTE_F1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_FS1H: u16 = NOTE_FS1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_G1H: u16 = NOTE_G1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_GS1H: u16 = NOTE_GS1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_A1H: u16 = NOTE_A1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_AS1H: u16 = NOTE_AS1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_B1H: u16 = NOTE_B1 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_C2H: u16 = NOTE_C2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_CS2H: u16 = NOTE_CS2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_D2H: u16 = NOTE_D2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_DS2H: u16 = NOTE_DS2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_E2H: u16 = NOTE_E2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_F2H: u16 = NOTE_F2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_FS2H: u16 = NOTE_FS2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_G2H: u16 = NOTE_G2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_GS2H: u16 = NOTE_GS2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_A2H: u16 = NOTE_A2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_AS2H: u16 = NOTE_AS2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_B2H: u16 = NOTE_B2 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_C3H: u16 = NOTE_C3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_CS3H: u16 = NOTE_CS3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_D3H: u16 = NOTE_D3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_DS3H: u16 = NOTE_DS3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_E3H: u16 = NOTE_E3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_F3H: u16 = NOTE_F3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_FS3H: u16 = NOTE_F3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_G3H: u16 = NOTE_G3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_GS3H: u16 = NOTE_GS3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_A3H: u16 = NOTE_A3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_AS3H: u16 = NOTE_AS3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_B3H: u16 = NOTE_B3 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_C4H: u16 = NOTE_C4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_CS4H: u16 = NOTE_CS4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_D4H: u16 = NOTE_D4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_DS4H: u16 = NOTE_DS4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_E4H: u16 = NOTE_E4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_F4H: u16 = NOTE_F4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_FS4H: u16 = NOTE_FS4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_G4H: u16 = NOTE_G4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_GS4H: u16 = NOTE_GS4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_A4H: u16 = NOTE_A4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_AS4H: u16 = NOTE_AS4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_B4H: u16 = NOTE_B4 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_C5H: u16 = NOTE_C5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_CS5H: u16 = NOTE_CS5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_D5H: u16 = NOTE_D5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_DS5H: u16 = NOTE_DS5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_E5H: u16 = NOTE_E5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_F5H: u16 = NOTE_F5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_FS5H: u16 = NOTE_FS5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_G5H: u16 = NOTE_G5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_GS5H: u16 = NOTE_GS5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_A5H: u16 = NOTE_A5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_AS5H: u16 = NOTE_AS5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_B5H: u16 = NOTE_B5 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_C6H: u16 = NOTE_C6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_CS6H: u16 = NOTE_CS6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_D6H: u16 = NOTE_D6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_DS6H: u16 = NOTE_DS6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_E6H: u16 = NOTE_E6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_F6H: u16 = NOTE_F6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_FS6H: u16 = NOTE_FS6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_G6H: u16 = NOTE_G6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_GS6H: u16 = NOTE_GS6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_A6H: u16 = NOTE_A6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_AS6H: u16 = NOTE_AS6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_B6H: u16 = NOTE_B6 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_C7H: u16 = NOTE_C7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_CS7H: u16 = NOTE_CS7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_D7H: u16 = NOTE_D7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_DS7H: u16 = NOTE_DS7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_E7H: u16 = NOTE_E7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_F7H: u16 = NOTE_F7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_FS7H: u16 = NOTE_FS7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_G7H: u16 = NOTE_G7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_GS7H: u16 = NOTE_GS7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_A7H: u16 = NOTE_A7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_AS7H: u16 = NOTE_AS7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_B7H: u16 = NOTE_B7 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_C8H: u16 = NOTE_C8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_CS8H: u16 = NOTE_CS8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_D8H: u16 = NOTE_D8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_DS8H: u16 = NOTE_DS8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_E8H: u16 = NOTE_E8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_F8H: u16 = NOTE_F8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_FS8H: u16 = NOTE_FS8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_G8H: u16 = NOTE_G8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_GS8H: u16 = NOTE_GS8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_A8H: u16 = NOTE_A8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_AS8H: u16 = NOTE_AS8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_B8H: u16 = NOTE_B8 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_C9H: u16 = NOTE_C9 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_CS9H: u16 = NOTE_CS9 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_D9H: u16 = NOTE_D9 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_DS9H: u16 = NOTE_DS9 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_E9H: u16 = NOTE_E9 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_F9H: u16 = NOTE_F9 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_FS9H: u16 = NOTE_FS9 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_G9H: u16 = NOTE_G9 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_GS9H: u16 = NOTE_GS9 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_A9H: u16 = NOTE_A9 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_AS9H: u16 = NOTE_AS9 + TONE_HIGH_VOLUME;
|
||||
pub const NOTE_B9H: u16 = NOTE_B9 + TONE_HIGH_VOLUME;
|
26
arduboy-rust/src/library/arduino.rs
Normal file
26
arduboy-rust/src/library/arduino.rs
Normal file
|
@ -0,0 +1,26 @@
|
|||
use core::ffi::{c_long, c_ulong};
|
||||
|
||||
extern "C" {
|
||||
#[link_name = "arduino_random_between"]
|
||||
fn arduino_random_between_raw(min: c_long, max: c_long) -> c_long;
|
||||
|
||||
#[link_name = "arduino_random_less_than"]
|
||||
fn arduino_random_less_than_raw(max: c_long) -> c_long;
|
||||
|
||||
#[link_name = "arduino_delay"]
|
||||
fn arduino_delay(ms: c_ulong);
|
||||
}
|
||||
/// A Arduino function to get a random number between 2 numbers
|
||||
/// seed based
|
||||
pub fn random_between(min: i32, max: i32) -> i32 {
|
||||
unsafe { arduino_random_between_raw(min, max) }
|
||||
}
|
||||
/// A Arduino function to get a random number smaller than the number given
|
||||
/// seed based
|
||||
pub fn random_less_than(max: i32) -> i32 {
|
||||
unsafe { arduino_random_less_than_raw(max) }
|
||||
}
|
||||
/// A Arduino function to pause the cpu circles for a given amount of ms
|
||||
pub fn delay(ms: u32) {
|
||||
unsafe { arduino_delay(ms) }
|
||||
}
|
11
arduboy-rust/src/library/c.rs
Normal file
11
arduboy-rust/src/library/c.rs
Normal file
|
@ -0,0 +1,11 @@
|
|||
//! Clib functions you can use on the Arduboy
|
||||
use core::ffi::{c_char, c_size_t};
|
||||
|
||||
extern "C" {
|
||||
#[link_name = "strlen"]
|
||||
fn c_strlen(cstr: *const c_char) -> c_size_t;
|
||||
}
|
||||
/// A C function to get the length of a string
|
||||
pub fn strlen(cstr: *const i8) -> usize {
|
||||
unsafe { c_strlen(cstr) }
|
||||
}
|
65
arduboy-rust/src/library/eeprom.rs
Normal file
65
arduboy-rust/src/library/eeprom.rs
Normal file
|
@ -0,0 +1,65 @@
|
|||
use core::ffi::{c_int, c_uchar};
|
||||
|
||||
pub const EEPROM_STORAGE_SPACE_START: c_int = 16;
|
||||
|
||||
extern "C" {
|
||||
#[link_name = "arduboy_eeprom_read"]
|
||||
fn arduboy_eeprom_read_raw(idx: c_int) -> c_uchar;
|
||||
#[link_name = "arduboy_eeprom_update"]
|
||||
fn arduboy_eeprom_update_raw(idx: c_int, val: c_uchar);
|
||||
#[link_name = "arduboy_eeprom_write"]
|
||||
fn arduboy_eeprom_write_raw(idx: c_int, val: c_uchar);
|
||||
#[link_name = "arduboy_eeprom_get"]
|
||||
fn arduboy_eeprom_get_raw(idx: c_int) -> c_uchar;
|
||||
#[link_name = "arduboy_eeprom_put"]
|
||||
fn arduboy_eeprom_put_raw(idx: c_int, val: c_uchar);
|
||||
}
|
||||
///This is the struct to interact in a save way with the EEPROM C++ library.
|
||||
pub struct EEPROM {
|
||||
start_c1: i16,
|
||||
start_c2: i16,
|
||||
pub idx: i16,
|
||||
}
|
||||
impl EEPROM {
|
||||
pub const fn new(mut idx: i16) -> EEPROM {
|
||||
if idx > 950 {
|
||||
idx = 0
|
||||
}
|
||||
EEPROM {
|
||||
start_c1: EEPROM_STORAGE_SPACE_START + idx,
|
||||
start_c2: EEPROM_STORAGE_SPACE_START + idx + 1,
|
||||
idx: EEPROM_STORAGE_SPACE_START + idx + 2,
|
||||
}
|
||||
}
|
||||
pub fn init(&self) {
|
||||
let c1 = self.read_start_c1();
|
||||
let c2 = self.read_start_c2();
|
||||
|
||||
if c1 != b'Z' || c2 != b'D' {
|
||||
self.update(b'M');
|
||||
self.update(b'V');
|
||||
self.update(0);
|
||||
};
|
||||
}
|
||||
pub fn read(&self) -> u8 {
|
||||
unsafe { arduboy_eeprom_read_raw(self.idx) }
|
||||
}
|
||||
fn read_start_c1(&self) -> u8 {
|
||||
unsafe { arduboy_eeprom_read_raw(self.start_c1) }
|
||||
}
|
||||
fn read_start_c2(&self) -> u8 {
|
||||
unsafe { arduboy_eeprom_read_raw(self.start_c2) }
|
||||
}
|
||||
pub fn update(&self, val: u8) {
|
||||
unsafe { arduboy_eeprom_update_raw(self.idx, val) }
|
||||
}
|
||||
pub fn write(&self, val: u8) {
|
||||
unsafe { arduboy_eeprom_write_raw(self.idx, val) }
|
||||
}
|
||||
pub fn get(&self, buffer: &mut u8) {
|
||||
*buffer = unsafe { arduboy_eeprom_get_raw(self.idx) }
|
||||
}
|
||||
pub fn put(&self, val: u8) {
|
||||
unsafe { arduboy_eeprom_put_raw(self.idx, val) }
|
||||
}
|
||||
}
|
7
arduboy-rust/src/library/mod.rs
Normal file
7
arduboy-rust/src/library/mod.rs
Normal file
|
@ -0,0 +1,7 @@
|
|||
pub mod arduboy;
|
||||
pub mod arduboy_tone;
|
||||
pub mod arduboy_tone_pitch;
|
||||
pub mod arduino;
|
||||
pub mod c;
|
||||
pub mod eeprom;
|
||||
pub mod sprites;
|
47
arduboy-rust/src/library/sprites.rs
Normal file
47
arduboy-rust/src/library/sprites.rs
Normal file
|
@ -0,0 +1,47 @@
|
|||
//!This is the module to interact in a save way with the Sprites C++ library.
|
||||
use core::ffi::{c_int, c_uchar};
|
||||
///Create a `const` raw pointer to a sprite as u8, without creating an intermediate reference.
|
||||
#[macro_export]
|
||||
macro_rules! get_sprite_addr {
|
||||
( $s:expr ) => {
|
||||
addr_of!($s) as *const u8
|
||||
};
|
||||
}
|
||||
#[allow(unused_imports)]
|
||||
pub(super) use get_sprite_addr;
|
||||
|
||||
extern "C" {
|
||||
#[link_name = "arduino_draw_override"]
|
||||
fn arduino_draw_override_raw(x: c_int, y: c_int, bitmap: *const c_uchar, frame: c_uchar);
|
||||
}
|
||||
/// Draw a sprite by replacing the existing content completely.
|
||||
///
|
||||
/// ### Parameters
|
||||
///
|
||||
/// x,y The coordinates of the top left pixel location.
|
||||
///
|
||||
/// bitmap A pointer to the array containing the image frames.
|
||||
///
|
||||
/// frame The frame number of the image to draw.
|
||||
///
|
||||
/// A sprite is drawn by overwriting the pixels in the buffer with the data from the specified frame in the array. No masking is done. A bit set to 1 in the frame will set the pixel to 1 in the buffer, and a 0 in the array will set a 0 in the buffer.
|
||||
///```
|
||||
/// image before after (# = 1, - = 0)
|
||||
///
|
||||
/// ----- ----- -----
|
||||
/// --#-- ----- --#--
|
||||
/// ###-## ----- ##-##
|
||||
/// --#-- ----- --#--
|
||||
/// ----- ----- -----
|
||||
///
|
||||
/// image before after
|
||||
///
|
||||
/// ----- ##### -----
|
||||
/// --#-- ##### --#--
|
||||
/// ###-## ##### ##-##
|
||||
/// --#-- ##### --#--
|
||||
/// ----- ##### -----
|
||||
/// ```
|
||||
pub fn draw_override(x: i16, y: i16, bitmap: *const u8, frame: u8) {
|
||||
unsafe { arduino_draw_override_raw(x, y, bitmap, frame) }
|
||||
}
|
27
arduboy-rust/src/prelude.rs
Normal file
27
arduboy-rust/src/prelude.rs
Normal file
|
@ -0,0 +1,27 @@
|
|||
//! This is the imported one to use this library effective in your project
|
||||
pub use crate::library::arduboy::Arduboy;
|
||||
pub use core::ffi::{
|
||||
c_char, c_double, c_float, c_int, c_long, c_longlong, c_size_t, c_uchar, c_uint, c_ulong,
|
||||
c_ulonglong,
|
||||
};
|
||||
pub use core::ptr::addr_of;
|
||||
///The main [Arduboy] struct ready to use in your project
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const arduboy: Arduboy = Arduboy {};
|
||||
///The main [Sound] struct ready to use in your project
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const sound: Sound = Sound {};
|
||||
pub use crate::hardware::buttons::*;
|
||||
pub use crate::library::arduboy::{Color, FONT_SIZE, HEIGHT, WIDTH};
|
||||
pub use crate::library::arduboy_tone::*;
|
||||
pub use crate::library::arduino::*;
|
||||
pub use crate::library::c::*;
|
||||
pub use crate::library::eeprom::EEPROM;
|
||||
pub use crate::library::sprites;
|
||||
pub use crate::print::*;
|
||||
pub use crate::{get_sprite_addr, get_tones_addr};
|
||||
use core::cmp;
|
||||
|
||||
pub fn constrain<T: Ord>(x: T, a: T, b: T) -> T {
|
||||
cmp::max(cmp::min(x, b), a)
|
||||
}
|
103
arduboy-rust/src/print.rs
Normal file
103
arduboy-rust/src/print.rs
Normal file
|
@ -0,0 +1,103 @@
|
|||
use core::ffi::c_int;
|
||||
|
||||
#[derive(Debug, Copy, Clone, Hash, Eq, PartialEq, Ord, PartialOrd)]
|
||||
pub enum Base {
|
||||
Bin = 2,
|
||||
Oct = 8,
|
||||
Dec = 10,
|
||||
Hex = 16,
|
||||
}
|
||||
|
||||
pub trait Printable
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
type Parameters;
|
||||
|
||||
fn print_2(self, params: Self::Parameters);
|
||||
fn default_parameters() -> Self::Parameters;
|
||||
|
||||
fn print(self) {
|
||||
self.print_2(Self::default_parameters());
|
||||
}
|
||||
}
|
||||
|
||||
impl Printable for i16 {
|
||||
type Parameters = Base;
|
||||
|
||||
fn print_2(self, params: Self::Parameters) {
|
||||
unsafe {
|
||||
crate::library::arduboy::print_int(self, params as c_int);
|
||||
}
|
||||
}
|
||||
|
||||
fn default_parameters() -> Self::Parameters {
|
||||
Base::Dec
|
||||
}
|
||||
}
|
||||
|
||||
impl Printable for u16 {
|
||||
type Parameters = Base;
|
||||
|
||||
fn print_2(self, params: Self::Parameters) {
|
||||
unsafe {
|
||||
crate::library::arduboy::print_unsigned_int(self, params as c_int);
|
||||
}
|
||||
}
|
||||
|
||||
fn default_parameters() -> Self::Parameters {
|
||||
Base::Dec
|
||||
}
|
||||
}
|
||||
|
||||
impl Printable for i32 {
|
||||
type Parameters = Base;
|
||||
|
||||
fn print_2(self, params: Self::Parameters) {
|
||||
unsafe {
|
||||
crate::library::arduboy::print_long(self, params as c_int);
|
||||
}
|
||||
}
|
||||
|
||||
fn default_parameters() -> Self::Parameters {
|
||||
Base::Dec
|
||||
}
|
||||
}
|
||||
|
||||
impl Printable for u32 {
|
||||
type Parameters = Base;
|
||||
|
||||
fn print_2(self, params: Self::Parameters) {
|
||||
unsafe {
|
||||
crate::library::arduboy::print_unsigned_long(self, params as c_int);
|
||||
}
|
||||
}
|
||||
|
||||
fn default_parameters() -> Self::Parameters {
|
||||
Base::Dec
|
||||
}
|
||||
}
|
||||
|
||||
impl Printable for &[u8] {
|
||||
type Parameters = ();
|
||||
|
||||
fn print_2(self, _params: Self::Parameters) {
|
||||
unsafe {
|
||||
crate::library::arduboy::print_chars(self as *const [u8] as *const i8);
|
||||
}
|
||||
}
|
||||
|
||||
fn default_parameters() -> Self::Parameters {}
|
||||
}
|
||||
|
||||
impl Printable for &str {
|
||||
type Parameters = ();
|
||||
|
||||
fn print_2(self, _params: Self::Parameters) {
|
||||
unsafe {
|
||||
crate::library::arduboy::print_chars(self.as_bytes() as *const [u8] as *const i8);
|
||||
}
|
||||
}
|
||||
|
||||
fn default_parameters() -> Self::Parameters {}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue