move the Wrapper-Project out of the root directory and change readme and docs

This commit is contained in:
ZennDev1337 2023-08-16 12:08:25 +02:00
parent fd48cc36c5
commit 747ec6e9c9
19 changed files with 34 additions and 35 deletions

5
.gitignore vendored
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@ -1,5 +1,6 @@
/target
/.vscode
/Wrapper-Project/.pio
/Wrapper-Project/lib/*.a
arduboy-rust/Wrapper-Project/.pio
arduboy-rust/Wrapper-Project/lib/*.a
arduboy-rust/Wrapper-Project/build/*.hex

4
Cargo.lock generated
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@ -45,14 +45,14 @@ dependencies = [
]
[[package]]
name = "eeprom-byte-demo"
name = "eeprom"
version = "0.1.0"
dependencies = [
"arduboy-rust",
]
[[package]]
name = "eeprom-demo"
name = "eeprom-byte"
version = "0.1.0"
dependencies = [
"arduboy-rust",

View file

@ -1,5 +1,5 @@
[package]
name = "eeprom-byte-demo"
name = "eeprom-byte"
version = "0.1.0"
authors = ["ZennDev <zenndev@protonmail.com>"]
license = "MIT OR Apache-2.0"

View file

@ -1,5 +1,5 @@
[package]
name = "eeprom-demo"
name = "eeprom"
version = "0.1.0"
authors = ["ZennDev <zenndev@protonmail.com>"]
license = "MIT OR Apache-2.0"

View file

@ -66,7 +66,7 @@ requirements:
- The Arduboy must be plugged in
- You are in the root directory of this project
All builded `.hex` files are saved inside of `Wrapper-Project/.pio/build/<GAMENAME>.hex` after you uploaded them to the Arduboy.
All builded `.hex` files are saved inside of `arduboy-rust/Wrapper-Project/build/<GAMENAME>.hex` after you uploaded them to the Arduboy.
To upload your own game to the Arduboy use:
@ -158,6 +158,7 @@ Linux:
./run demo5
./run demo6
./run eeprom
./run eeprom-byte
./run progmem
./run tone
```
@ -171,6 +172,7 @@ Windows:
.\run.bat demo5
.\run.bat demo6
.\run.bat eeprom
.\run.bat eeprom-byte
.\run.bat progmem
.\run.bat tone
```

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@ -1,6 +1,6 @@
#pragma once
#include "../../import_config.h"
#include "../../../import_config.h"
#if defined(Arduboy2_Library)
#include <Arduboy2.h>

4
run
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@ -19,10 +19,10 @@ then
cargo build -p tone --release && cp ./target/arduboy/release/libtone.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/tone.hex && pio run -t clean && rm lib/libgame.a && cd ..
elif [ "$option" = "eeprom" ]
then
cargo build -p eeprom-demo --release && cp ./target/arduboy/release/libeeprom_demo.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom.hex && pio run -t clean && rm lib/libgame.a && cd ..
cargo build -p eeprom --release && cp ./target/arduboy/release/libeeprom.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom.hex && pio run -t clean && rm lib/libgame.a && cd ..
elif [ "$option" = "eeprom-byte" ]
then
cargo build -p eeprom-byte-demo --release && cp ./target/arduboy/release/libeeprom_byte_demo.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom-byte.hex && pio run -t clean && rm lib/libgame.a && cd ..
cargo build -p eeprom-byte --release && cp ./target/arduboy/release/libeeprom_byte.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom-byte.hex && pio run -t clean && rm lib/libgame.a && cd ..
elif [ "$option" = "progmem" ]
then
cargo build -p progmem --release && cp ./target/arduboy/release/libprogmem.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/progmem.hex && pio run -t clean && rm lib/libgame.a && cd ..

46
run.bat
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@ -3,47 +3,43 @@
set option=%1
if [%option%]==[] (
powershell -Command "cargo build -p game --release; cp ./target/arduboy/release/libgame.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/game.hex; pio run -t clean; rm lib/libgame.a; cd .."
powershell -Command "cargo build -p game --release; cp ./target/arduboy/release/libgame.a ./arduboy-rust/Wrapper-Project/lib/libgame.a; cd arduboy-rust/Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./build/game.hex; pio run -t clean; rm lib/libgame.a; cd ../../"
goto :eof
)
if %option%==snake (
powershell -Command "cargo build -p snake --release; cp ./target/arduboy/release/libsnake.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/snake.hex; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
goto :run
) else if %option%==pong (
powershell -Command "cargo build -p pong --release; cp ./target/arduboy/release/libpong.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/pong.hex; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
goto :run
) else if %option%==rustacean (
powershell -Command "cargo build -p rustacean --release; cp ./target/arduboy/release/librustacean.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/rustacean.hex; pio run -v -t upload; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
goto :run
) else if %option%==tone (
powershell -Command "cargo build -p tone --release; cp ./target/arduboy/release/libtone.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/tone.hex; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
goto :run
) else if %option%==eeprom (
powershell -Command "cargo build -p eeprom-demo --release; cp ./target/arduboy/release/libeeprom_demo.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom.hex; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
goto :run
) else if %option%==eeprom-byte (
powershell -Command "cargo build -p eeprom-byte-demo --release; cp ./target/arduboy/release/libeeprom_byte_demo.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom-byte.hex; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
powershell -Command "cargo build -p %option% --release; cp ./target/arduboy/release/libeeprom_byte.a ./arduboy-rust/Wrapper-Project/lib/libgame.a; cd arduboy-rust/Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./build/%option%.hex; pio run -t clean; rm lib/libgame.a; cd ../../"
goto :eof
) else if %option%==progmem (
powershell -Command "cargo build -p progmem --release; cp ./target/arduboy/release/libprogmem.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/progmem.hex; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
goto :run
) else if %option%==demo2 (
powershell -Command "cargo build -p demo2 --release; cp ./target/arduboy/release/libdemo2.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/demo2.hex; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
goto :run
) else if %option%==demo3 (
powershell -Command "cargo build -p demo3 --release; cp ./target/arduboy/release/libdemo3.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/demo3.hex; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
goto :run
) else if %option%==demo4 (
powershell -Command "cargo build -p demo4 --release; cp ./target/arduboy/release/libdemo4.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/demo4.hex; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
goto :run
) else if %option%==demo5 (
powershell -Command "cargo build -p demo5 --release; cp ./target/arduboy/release/libdemo5.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/demo5.hex; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
goto :run
) else if %option%==demo6 (
powershell -Command "cargo build -p demo6 --release; cp ./target/arduboy/release/libdemo6.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/demo6.hex; pio run -t clean; rm lib/libgame.a; cd .."
goto :eof
goto :run
) else (
goto :help
)
:run
powershell -Command "cargo build -p %option% --release; cp ./target/arduboy/release/lib%option%.a ./arduboy-rust/Wrapper-Project/lib/libgame.a; cd arduboy-rust/Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./build/%option%.hex; pio run -t clean; rm lib/libgame.a; cd ../../"
goto :eof
:help
@echo Usage: .\run.bat // for uploading your game
@echo Usage: .\run.bat ^<Example Game^> // for uploading an example game