move the Wrapper-Project out of the root directory and change readme and docs
This commit is contained in:
parent
fd48cc36c5
commit
747ec6e9c9
19 changed files with 34 additions and 35 deletions
5
.gitignore
vendored
5
.gitignore
vendored
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@ -1,5 +1,6 @@
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/target
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/.vscode
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/Wrapper-Project/.pio
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/Wrapper-Project/lib/*.a
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arduboy-rust/Wrapper-Project/.pio
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arduboy-rust/Wrapper-Project/lib/*.a
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arduboy-rust/Wrapper-Project/build/*.hex
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4
Cargo.lock
generated
4
Cargo.lock
generated
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@ -45,14 +45,14 @@ dependencies = [
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]
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[[package]]
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name = "eeprom-byte-demo"
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name = "eeprom"
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version = "0.1.0"
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dependencies = [
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"arduboy-rust",
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]
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[[package]]
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name = "eeprom-demo"
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name = "eeprom-byte"
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version = "0.1.0"
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dependencies = [
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"arduboy-rust",
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@ -1,5 +1,5 @@
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[package]
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name = "eeprom-byte-demo"
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name = "eeprom-byte"
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version = "0.1.0"
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authors = ["ZennDev <zenndev@protonmail.com>"]
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license = "MIT OR Apache-2.0"
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@ -1,5 +1,5 @@
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[package]
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name = "eeprom-demo"
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name = "eeprom"
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version = "0.1.0"
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authors = ["ZennDev <zenndev@protonmail.com>"]
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license = "MIT OR Apache-2.0"
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@ -66,7 +66,7 @@ requirements:
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- The Arduboy must be plugged in
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- You are in the root directory of this project
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All builded `.hex` files are saved inside of `Wrapper-Project/.pio/build/<GAMENAME>.hex` after you uploaded them to the Arduboy.
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All builded `.hex` files are saved inside of `arduboy-rust/Wrapper-Project/build/<GAMENAME>.hex` after you uploaded them to the Arduboy.
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To upload your own game to the Arduboy use:
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@ -158,6 +158,7 @@ Linux:
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./run demo5
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./run demo6
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./run eeprom
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./run eeprom-byte
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./run progmem
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./run tone
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```
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@ -171,6 +172,7 @@ Windows:
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.\run.bat demo5
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.\run.bat demo6
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.\run.bat eeprom
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.\run.bat eeprom-byte
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.\run.bat progmem
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.\run.bat tone
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```
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0
arduboy-rust/Wrapper-Project/build/.gitkeep
Normal file
0
arduboy-rust/Wrapper-Project/build/.gitkeep
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@ -1,6 +1,6 @@
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#pragma once
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#include "../../import_config.h"
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#include "../../../import_config.h"
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#if defined(Arduboy2_Library)
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#include <Arduboy2.h>
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4
run
4
run
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@ -19,10 +19,10 @@ then
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cargo build -p tone --release && cp ./target/arduboy/release/libtone.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/tone.hex && pio run -t clean && rm lib/libgame.a && cd ..
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elif [ "$option" = "eeprom" ]
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then
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cargo build -p eeprom-demo --release && cp ./target/arduboy/release/libeeprom_demo.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom.hex && pio run -t clean && rm lib/libgame.a && cd ..
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cargo build -p eeprom --release && cp ./target/arduboy/release/libeeprom.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom.hex && pio run -t clean && rm lib/libgame.a && cd ..
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elif [ "$option" = "eeprom-byte" ]
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then
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cargo build -p eeprom-byte-demo --release && cp ./target/arduboy/release/libeeprom_byte_demo.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom-byte.hex && pio run -t clean && rm lib/libgame.a && cd ..
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cargo build -p eeprom-byte --release && cp ./target/arduboy/release/libeeprom_byte.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom-byte.hex && pio run -t clean && rm lib/libgame.a && cd ..
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elif [ "$option" = "progmem" ]
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then
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cargo build -p progmem --release && cp ./target/arduboy/release/libprogmem.a ./Wrapper-Project/lib/libgame.a && cd Wrapper-Project/ && pio run -v -t upload && cp ./.pio/build/arduboy/firmware.hex ./.pio/build/progmem.hex && pio run -t clean && rm lib/libgame.a && cd ..
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46
run.bat
46
run.bat
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@ -3,47 +3,43 @@
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set option=%1
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if [%option%]==[] (
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powershell -Command "cargo build -p game --release; cp ./target/arduboy/release/libgame.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/game.hex; pio run -t clean; rm lib/libgame.a; cd .."
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powershell -Command "cargo build -p game --release; cp ./target/arduboy/release/libgame.a ./arduboy-rust/Wrapper-Project/lib/libgame.a; cd arduboy-rust/Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./build/game.hex; pio run -t clean; rm lib/libgame.a; cd ../../"
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goto :eof
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)
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if %option%==snake (
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powershell -Command "cargo build -p snake --release; cp ./target/arduboy/release/libsnake.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/snake.hex; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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goto :run
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) else if %option%==pong (
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powershell -Command "cargo build -p pong --release; cp ./target/arduboy/release/libpong.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/pong.hex; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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goto :run
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) else if %option%==rustacean (
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powershell -Command "cargo build -p rustacean --release; cp ./target/arduboy/release/librustacean.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/rustacean.hex; pio run -v -t upload; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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goto :run
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) else if %option%==tone (
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powershell -Command "cargo build -p tone --release; cp ./target/arduboy/release/libtone.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/tone.hex; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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goto :run
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) else if %option%==eeprom (
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powershell -Command "cargo build -p eeprom-demo --release; cp ./target/arduboy/release/libeeprom_demo.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom.hex; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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goto :run
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) else if %option%==eeprom-byte (
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powershell -Command "cargo build -p eeprom-byte-demo --release; cp ./target/arduboy/release/libeeprom_byte_demo.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/eeprom-byte.hex; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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powershell -Command "cargo build -p %option% --release; cp ./target/arduboy/release/libeeprom_byte.a ./arduboy-rust/Wrapper-Project/lib/libgame.a; cd arduboy-rust/Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./build/%option%.hex; pio run -t clean; rm lib/libgame.a; cd ../../"
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goto :eof
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) else if %option%==progmem (
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powershell -Command "cargo build -p progmem --release; cp ./target/arduboy/release/libprogmem.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/progmem.hex; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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goto :run
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) else if %option%==demo2 (
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powershell -Command "cargo build -p demo2 --release; cp ./target/arduboy/release/libdemo2.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/demo2.hex; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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goto :run
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) else if %option%==demo3 (
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powershell -Command "cargo build -p demo3 --release; cp ./target/arduboy/release/libdemo3.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/demo3.hex; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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goto :run
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) else if %option%==demo4 (
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powershell -Command "cargo build -p demo4 --release; cp ./target/arduboy/release/libdemo4.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/demo4.hex; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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goto :run
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) else if %option%==demo5 (
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powershell -Command "cargo build -p demo5 --release; cp ./target/arduboy/release/libdemo5.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/demo5.hex; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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goto :run
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) else if %option%==demo6 (
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powershell -Command "cargo build -p demo6 --release; cp ./target/arduboy/release/libdemo6.a ./Wrapper-Project/lib/libgame.a; cd Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./.pio/build/demo6.hex; pio run -t clean; rm lib/libgame.a; cd .."
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goto :eof
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goto :run
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) else (
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goto :help
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)
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:run
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powershell -Command "cargo build -p %option% --release; cp ./target/arduboy/release/lib%option%.a ./arduboy-rust/Wrapper-Project/lib/libgame.a; cd arduboy-rust/Wrapper-Project/; pio run -v -t upload; cp ./.pio/build/arduboy/firmware.hex ./build/%option%.hex; pio run -t clean; rm lib/libgame.a; cd ../../"
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goto :eof
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:help
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@echo Usage: .\run.bat // for uploading your game
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@echo Usage: .\run.bat ^<Example Game^> // for uploading an example game
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