added fxdrawframes to the ArduboyFX examples.
This commit is contained in:
parent
c5dc1be337
commit
91c809697b
6 changed files with 86 additions and 28 deletions
BIN
Examples/ArduboyFX/fxdrawframes/fxdata/fxdata-data.bin
Normal file
BIN
Examples/ArduboyFX/fxdrawframes/fxdata/fxdata-data.bin
Normal file
Binary file not shown.
Binary file not shown.
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
/**** FX data header generated by fxdata-build.py tool version 1.12 ****/
|
||||
/**** FX data header generated by fxdata-build.py tool version 1.15 ****/
|
||||
|
||||
using uint24_t = __uint24;
|
||||
|
||||
|
|
|
@ -4,17 +4,66 @@
|
|||
//Initialize the arduboy object
|
||||
use arduboy_rust::prelude::*;
|
||||
const arduboy: Arduboy2 = Arduboy2::new();
|
||||
|
||||
// FX Data
|
||||
const FX_DATA_PAGE: u16 = 0xfffd;
|
||||
const FX_DATA_BYTES: u32 = 674;
|
||||
const ArduboyLogo: u32 = 0x000000;
|
||||
const ArduboyLogoWidth: u16 = 88;
|
||||
const ArduboyLogoHeight: u16 = 16;
|
||||
const FXLogo: u32 = 0x0000B4;
|
||||
const FXLogoWidth: u16 = 28;
|
||||
const FXLogoHeight: u16 = 16;
|
||||
const ArduboyLogo_Frame: u32 = 0x000128;
|
||||
const ArduboyLogo_LastFrame: u32 = 0x000290;
|
||||
|
||||
enum State {
|
||||
Init,
|
||||
Logo,
|
||||
Wait,
|
||||
Main,
|
||||
}
|
||||
static mut state: State = State::Init;
|
||||
static mut timer: u8 = 0;
|
||||
//The setup() function runs once when you turn your Arduboy on
|
||||
#[no_mangle]
|
||||
pub unsafe extern "C" fn setup() {
|
||||
// put your setup code here, to run once:
|
||||
arduboy.begin();
|
||||
fx::begin_data(FX_DATA_PAGE);
|
||||
arduboy.clear();
|
||||
arduboy.print(f!(b"Holmes is cool!\0"));
|
||||
arduboy.display();
|
||||
}
|
||||
#[no_mangle]
|
||||
#[export_name = "loop"]
|
||||
pub unsafe extern "C" fn loop_() {
|
||||
// put your main code here, to run repeatedly:
|
||||
if !arduboy.next_frame() {
|
||||
return;
|
||||
}
|
||||
arduboy.poll_buttons();
|
||||
match state {
|
||||
State::Init => {
|
||||
fx::set_frame(ArduboyLogo_Frame, 0);
|
||||
state = State::Logo;
|
||||
}
|
||||
State::Logo => {
|
||||
if fx::draw_loaded_frame() == 0 {
|
||||
state = State::Wait;
|
||||
timer = 60;
|
||||
}
|
||||
}
|
||||
State::Wait => {
|
||||
fx::draw_frame(ArduboyLogo_LastFrame);
|
||||
timer -= 1;
|
||||
if timer == 0 {
|
||||
state = State::Main;
|
||||
}
|
||||
}
|
||||
State::Main => {
|
||||
if arduboy.just_pressed(A | B) {
|
||||
state = State::Init;
|
||||
}
|
||||
}
|
||||
}
|
||||
fx::display_clear();
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue