update dr.boy

This commit is contained in:
ZennDev1337 2023-09-04 15:18:29 +02:00
parent 85dde9ebef
commit 959d112b90
2 changed files with 318 additions and 315 deletions

View file

@ -81,7 +81,7 @@ pub struct Player {
pub bitmap_frame: i8,
pub rect: Rect,
pub gameover_height: i16,
pub sound: bool,
//pub sound: bool,
}
pub static mut p: Player = Player {
@ -103,7 +103,7 @@ pub static mut p: Player = Player {
height: 8,
},
gameover_height: -30,
sound: true,
//sound: true,
};
unsafe impl Sync for Player {}
@ -190,7 +190,7 @@ pub unsafe extern "C" fn loop_() {
}
}
GameMode::Reset => {
vec_enemies = Vec::<Enemy, 9>::new();
vec_enemies.iter_mut().for_each(|f| f.active = false);
p = Player {
gamemode: GameMode::Titlescreen,
live: 3,
@ -210,7 +210,7 @@ pub unsafe extern "C" fn loop_() {
height: 8,
},
gameover_height: -30,
sound: p.sound,
//sound: p.sound,
};
}
}