diff --git a/arduboy-rust/src/library/arduboy_tone.rs b/arduboy-rust/src/library/arduboy_tone.rs
index e7e70ad..cc8574f 100644
--- a/arduboy-rust/src/library/arduboy_tone.rs
+++ b/arduboy-rust/src/library/arduboy_tone.rs
@@ -1,4 +1,5 @@
//!This is the Module to interact in a save way with the ArduboyTones C++ library.
+//!
//! You will need to uncomment the ArduboyTones_Library in the import_config.h file.
pub use crate::library::arduboy_tone_pitch;
use core::ffi::{c_uchar, c_uint, c_ulong};
@@ -34,6 +35,7 @@ extern "C" {
}
///This is the struct to interact in a save way with the ArduboyTones C++ library.
+///
/// You will need to uncomment the ArduboyTones_Library in the import_config.h file.
pub struct ArduboyTones {}
impl ArduboyTones {
diff --git a/arduboy-rust/src/library/ardvoice.rs b/arduboy-rust/src/library/ardvoice.rs
index 43750d2..53d2d61 100644
--- a/arduboy-rust/src/library/ardvoice.rs
+++ b/arduboy-rust/src/library/ardvoice.rs
@@ -1,4 +1,5 @@
//! This is the Module to interact in a save way with the ArdVoice C++ library.
+//!
//! You will need to uncomment the ArdVoice_Library in the import_config.h file.
use core::ffi::{c_float, c_uchar, c_ulong};
@@ -19,6 +20,7 @@ extern "C" {
fn ardvoice_is_voice_playing_raw() -> bool;
}
///This is the struct to interact in a save way with the ArdVoice C++ library.
+///
///You will need to uncomment the ArdVoice_Library in the import_config.h file.
pub struct ArdVoice {}
impl ArdVoice {
diff --git a/docs/doc/arduboy_rust/arduboy_tone/index.html b/docs/doc/arduboy_rust/arduboy_tone/index.html
index cca1ae9..45c29da 100644
--- a/docs/doc/arduboy_rust/arduboy_tone/index.html
+++ b/docs/doc/arduboy_rust/arduboy_tone/index.html
@@ -1,4 +1,3 @@
-
This is the Module to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
This is the struct to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
\ No newline at end of file
+arduboy_rust::arduboy_tone - Rust
This is the struct to interact in a save way with the ArduboyTones C++ library.
\ No newline at end of file
diff --git a/docs/doc/arduboy_rust/arduboy_tone/struct.ArduboyTones.html b/docs/doc/arduboy_rust/arduboy_tone/struct.ArduboyTones.html
index a9c9f74..8a707f6 100644
--- a/docs/doc/arduboy_rust/arduboy_tone/struct.ArduboyTones.html
+++ b/docs/doc/arduboy_rust/arduboy_tone/struct.ArduboyTones.html
@@ -1,9 +1,9 @@
-ArduboyTones in arduboy_rust::arduboy_tone - Rust
This is the struct to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
dur The duration to play the tone for, in 1024ths of a
@@ -11,7 +11,7 @@ second (very close to milliseconds). A duration of 0, or if not provided,
means play forever, or until noTone() is called or a new tone or
sequence is started.
Play a tone sequence from frequency/duration pairs in an array in RAM.
tones A pointer to an array of frequency/duration pairs.
@@ -73,7 +73,7 @@ A frequency of 0 for any tone means silence (a musical rest).
Using tones(), with the data in PROGMEM, is normally a better
choice. The only reason to use tonesInRAM() would be if dynamically
altering the contents of the array is required.
Set the volume to always normal, always high, or tone controlled.
One of the following values should be used:
VOLUME_IN_TONE The volume of each tone will be specified in the tone
diff --git a/docs/doc/arduboy_rust/ardvoice/index.html b/docs/doc/arduboy_rust/ardvoice/index.html
index 8016f41..a18e260 100644
--- a/docs/doc/arduboy_rust/ardvoice/index.html
+++ b/docs/doc/arduboy_rust/ardvoice/index.html
@@ -1,4 +1,3 @@
-arduboy_rust::ardvoice - Rust
This is the Module to interact in a save way with the ArdVoice C++ library.
-You will need to uncomment the ArdVoice_Library in the import_config.h file.
This is the struct to interact in a save way with the ArdVoice C++ library.
-You will need to uncomment the ArdVoice_Library in the import_config.h file.
\ No newline at end of file
+arduboy_rust::ardvoice - Rust
This is the struct to interact in a save way with the ArdVoice C++ library.
\ No newline at end of file
diff --git a/docs/doc/arduboy_rust/ardvoice/struct.ArdVoice.html b/docs/doc/arduboy_rust/ardvoice/struct.ArdVoice.html
index 8d47dfc..6618d5f 100644
--- a/docs/doc/arduboy_rust/ardvoice/struct.ArdVoice.html
+++ b/docs/doc/arduboy_rust/ardvoice/struct.ArdVoice.html
@@ -1,12 +1,12 @@
-ArdVoice in arduboy_rust::ardvoice - Rust
This is the struct to interact in a save way with the ArdVoice C++ library.
-You will need to uncomment the ArdVoice_Library in the import_config.h file.
This is the Module to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
This is the Module to interact in a save way with the ArdVoice C++ library.
-You will need to uncomment the ArdVoice_Library in the import_config.h file.
This is the struct to interact in a save way with the ArdVoice C++ library.
-You will need to uncomment the ArdVoice_Library in the import_config.h file.
This is the struct to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
\ No newline at end of file
diff --git a/docs/doc/arduboy_rust/prelude/arduboy_tone/index.html b/docs/doc/arduboy_rust/prelude/arduboy_tone/index.html
index 7f4d4ed..5eb2c3e 100644
--- a/docs/doc/arduboy_rust/prelude/arduboy_tone/index.html
+++ b/docs/doc/arduboy_rust/prelude/arduboy_tone/index.html
@@ -1,4 +1,3 @@
-arduboy_rust::prelude::arduboy_tone - Rust
This is the Module to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
This is the struct to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
\ No newline at end of file
+arduboy_rust::prelude::arduboy_tone - Rust
This is the struct to interact in a save way with the ArduboyTones C++ library.
\ No newline at end of file
diff --git a/docs/doc/arduboy_rust/prelude/arduboy_tone/struct.ArduboyTones.html b/docs/doc/arduboy_rust/prelude/arduboy_tone/struct.ArduboyTones.html
index c0172e7..44882a2 100644
--- a/docs/doc/arduboy_rust/prelude/arduboy_tone/struct.ArduboyTones.html
+++ b/docs/doc/arduboy_rust/prelude/arduboy_tone/struct.ArduboyTones.html
@@ -1,9 +1,9 @@
-ArduboyTones in arduboy_rust::prelude::arduboy_tone - Rust
This is the struct to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
dur The duration to play the tone for, in 1024ths of a
@@ -11,7 +11,7 @@ second (very close to milliseconds). A duration of 0, or if not provided,
means play forever, or until noTone() is called or a new tone or
sequence is started.
Play a tone sequence from frequency/duration pairs in an array in RAM.
tones A pointer to an array of frequency/duration pairs.
@@ -73,7 +73,7 @@ A frequency of 0 for any tone means silence (a musical rest).
Using tones(), with the data in PROGMEM, is normally a better
choice. The only reason to use tonesInRAM() would be if dynamically
altering the contents of the array is required.
Set the volume to always normal, always high, or tone controlled.
One of the following values should be used:
VOLUME_IN_TONE The volume of each tone will be specified in the tone
diff --git a/docs/doc/arduboy_rust/prelude/index.html b/docs/doc/arduboy_rust/prelude/index.html
index cd69459..0e1e540 100644
--- a/docs/doc/arduboy_rust/prelude/index.html
+++ b/docs/doc/arduboy_rust/prelude/index.html
@@ -2,10 +2,7 @@
This is the Module to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
This is the struct to interact in a save way with the ArdVoice C++ library.
-You will need to uncomment the ArdVoice_Library in the import_config.h file.
This is the struct to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
Use this struct to store and read single bytes to/from eeprom memory without using a check digit.
Unlike the other eeprom structs, this does not need to be initialised.
\ No newline at end of file
diff --git a/docs/doc/arduboy_rust/prelude/struct.ArdVoice.html b/docs/doc/arduboy_rust/prelude/struct.ArdVoice.html
index a4cbda9..d414523 100644
--- a/docs/doc/arduboy_rust/prelude/struct.ArdVoice.html
+++ b/docs/doc/arduboy_rust/prelude/struct.ArdVoice.html
@@ -1,12 +1,12 @@
-ArdVoice in arduboy_rust::prelude - Rust
This is the struct to interact in a save way with the ArdVoice C++ library.
-You will need to uncomment the ArdVoice_Library in the import_config.h file.
This is the struct to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
dur The duration to play the tone for, in 1024ths of a
@@ -11,7 +11,7 @@ second (very close to milliseconds). A duration of 0, or if not provided,
means play forever, or until noTone() is called or a new tone or
sequence is started.
Play a tone sequence from frequency/duration pairs in an array in RAM.
tones A pointer to an array of frequency/duration pairs.
@@ -73,7 +73,7 @@ A frequency of 0 for any tone means silence (a musical rest).
Using tones(), with the data in PROGMEM, is normally a better
choice. The only reason to use tonesInRAM() would be if dynamically
altering the contents of the array is required.
Set the volume to always normal, always high, or tone controlled.
One of the following values should be used:
VOLUME_IN_TONE The volume of each tone will be specified in the tone
diff --git a/docs/doc/arduboy_rust/struct.ArdVoice.html b/docs/doc/arduboy_rust/struct.ArdVoice.html
index b12b136..c85d6da 100644
--- a/docs/doc/arduboy_rust/struct.ArdVoice.html
+++ b/docs/doc/arduboy_rust/struct.ArdVoice.html
@@ -1,12 +1,12 @@
-ArdVoice in arduboy_rust - Rust
This is the struct to interact in a save way with the ArdVoice C++ library.
-You will need to uncomment the ArdVoice_Library in the import_config.h file.
This is the struct to interact in a save way with the ArduboyTones C++ library.
-You will need to uncomment the ArduboyTones_Library in the import_config.h file.
dur The duration to play the tone for, in 1024ths of a
@@ -11,7 +11,7 @@ second (very close to milliseconds). A duration of 0, or if not provided,
means play forever, or until noTone() is called or a new tone or
sequence is started.
Play a tone sequence from frequency/duration pairs in an array in RAM.
tones A pointer to an array of frequency/duration pairs.
@@ -73,7 +73,7 @@ A frequency of 0 for any tone means silence (a musical rest).
Using tones(), with the data in PROGMEM, is normally a better
choice. The only reason to use tonesInRAM() would be if dynamically
altering the contents of the array is required.
Set the volume to always normal, always high, or tone controlled.
One of the following values should be used:
VOLUME_IN_TONE The volume of each tone will be specified in the tone
diff --git a/docs/doc/src/arduboy_rust/library/arduboy_tone.rs.html b/docs/doc/src/arduboy_rust/library/arduboy_tone.rs.html
index 3177a52..dbc8cf8 100644
--- a/docs/doc/src/arduboy_rust/library/arduboy_tone.rs.html
+++ b/docs/doc/src/arduboy_rust/library/arduboy_tone.rs.html
@@ -148,7 +148,10 @@
148149150
+151
+152
//!This is the Module to interact in a save way with the ArduboyTones C++ library.
+//!
//! You will need to uncomment the ArduboyTones_Library in the import_config.h file.
pub use crate::library::arduboy_tone_pitch;
use core::ffi::{c_uchar, c_uint, c_ulong};
@@ -184,6 +187,7 @@
}
///This is the struct to interact in a save way with the ArduboyTones C++ library.
+///
/// You will need to uncomment the ArduboyTones_Library in the import_config.h file.
pub struct ArduboyTones {}
impl ArduboyTones {
diff --git a/docs/doc/src/arduboy_rust/library/ardvoice.rs.html b/docs/doc/src/arduboy_rust/library/ardvoice.rs.html
index 337f096..8ec2147 100644
--- a/docs/doc/src/arduboy_rust/library/ardvoice.rs.html
+++ b/docs/doc/src/arduboy_rust/library/ardvoice.rs.html
@@ -38,7 +38,10 @@
383940
+41
+42
//! This is the Module to interact in a save way with the ArdVoice C++ library.
+//!
//! You will need to uncomment the ArdVoice_Library in the import_config.h file.
use core::ffi::{c_float, c_uchar, c_ulong};
@@ -59,6 +62,7 @@
fn ardvoice_is_voice_playing_raw() -> bool;
}
///This is the struct to interact in a save way with the ArdVoice C++ library.
+///
///You will need to uncomment the ArdVoice_Library in the import_config.h file.
pub struct ArdVoice {}
impl ArdVoice {