update docs
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9 changed files with 39 additions and 13 deletions
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@ -445,7 +445,7 @@ impl Arduboy2 {
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///Returns
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/// true if the specified point is within the specified rectangle.
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///
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///This function is intended to detemine if an object, whose boundaries are are defined by the given rectangle, is in contact with the given point.
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///This function is intended to detemine if an object, whose boundaries are defined by the given rectangle, is in contact with the given point.
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pub fn collide_point(&self, point: Point, rect: Rect) -> bool {
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point.x >= rect.x
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&& point.x < rect.x + rect.width as i16
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@ -460,7 +460,7 @@ impl Arduboy2 {
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///Returns
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/// true if the first rectangle is intersecting the second.
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///
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///This function is intended to detemine if an object, whose boundaries are are defined by the given rectangle, is in contact with another rectangular object.
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///This function is intended to detemine if an object, whose boundaries are defined by the given rectangle, is in contact with another rectangular object.
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pub fn collide_rect(&self, rect1: Rect, rect2: Rect) -> bool {
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!(rect2.x >= rect1.x + rect1.width as i16
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|| rect2.x + rect2.width as i16 <= rect1.x
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