#include "arduboy_tones.h" void arduboy_audio_on() { arduboy.audio.on(); } void arduboy_audio_off() { arduboy.audio.off(); } bool arduboy_audio_enabled() { return arduboy.audio.enabled(); } void sound_tone(unsigned int frequency, unsigned long duration) { sound.tone(frequency, duration); } void sound_tone2(unsigned int frequency1, unsigned long duration1, unsigned int frequency2, unsigned long duration2) { sound.tone(frequency1, duration1, frequency2, duration2); } void sound_tone3(unsigned int frequency1, unsigned long duration1, unsigned int frequency2, unsigned long duration2, unsigned int frequency3, unsigned long duration3) { sound.tone(frequency1, duration1, frequency2, duration2, frequency3, duration3); } void sound_tones(const uint16_t *tones) { sound.tones(tones); } void sound_no_tone() { sound.noTone(); } bool sound_playing() { sound.playing(); } void sound_tones_in_ram(uint16_t *tones) { sound.tonesInRAM(tones); } void sound_volume_mode(uint8_t mode) { sound.volumeMode(mode); }