#pragma once #include namespace plog { enum Severity { none = 0, fatal = 1, error = 2, warning = 3, info = 4, debug = 5, verbose = 6 }; #ifdef _MSC_VER # pragma warning(suppress: 26812) // Prefer 'enum class' over 'enum' #endif inline const char* severityToString(Severity severity) { switch (severity) { case fatal: return "FATAL"; case error: return "ERROR"; case warning: return "WARN"; case info: return "INFO"; case debug: return "DEBUG"; case verbose: return "VERB"; default: return "NONE"; } } inline Severity severityFromString(const char* str) { switch (std::toupper(str[0])) { case 'F': return fatal; case 'E': return error; case 'W': return warning; case 'I': return info; case 'D': return debug; case 'V': return verbose; default: return none; } } }